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Thanks a lot for the hard word ! the tool is amazing !
I'm playing with the facetracking virtual try on.
When i move quickly, I've got a (not so) small delay between the live camera and the movement of the 3D object (i'm using a .glb).
Is there an optimization to done ? could we had a small delay to the camera feed without affecting the tracking ?
also if we are two or more people in front of the camera, the tracking change a lot from one face to another.
is there a way to get something more stable ?
Thanks a lot
The text was updated successfully, but these errors were encountered:
Thanks a lot for the hard word ! the tool is amazing !
I'm playing with the facetracking virtual try on.
When i move quickly, I've got a (not so) small delay between the live camera and the movement of the 3D object (i'm using a .glb).
Is there an optimization to done ? could we had a small delay to the camera feed without affecting the tracking ?
also if we are two or more people in front of the camera, the tracking change a lot from one face to another.
is there a way to get something more stable ?
Thanks a lot
The text was updated successfully, but these errors were encountered: