/
Makefile
64 lines (59 loc) · 1.26 KB
/
Makefile
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CC=c++
CFLAGS=-I SimLib -I System -I Geometric -I Engine -I Tools -I User -I Bound -I ./ -c -Wall
LDFLAGS= -framework OpenGL -framework GLUT
ifneq ($(OS),Windows_NT)
UNAME_S := $(shell uname -s)
ifeq ($(UNAME_S), Linux)
LDFLAGS= -lglut -lGL -lGLEW -lGLU
endif
endif
SOURCES= main.cpp \
SimLib/BOUNDARY.cpp \
SimLib/FLOOD_FILL.cpp \
SimLib/GRID.cpp \
SimLib/GRID.cpp \
SimLib/LEVELSET_MAKER.cpp \
SimLib/LEVELSET.cpp \
SimLib/RANGE.cpp \
SimLib/TRIANGLE.cpp \
SimLib/TRIANGULATED_SURFACE.cpp \
SimLib/KDOP.cpp \
SimLib/BVH.cpp \
System/SysBowling.cpp \
System/SysDynPtc.cpp \
System/SystemPhy.cpp \
Geometric/Geometric.cpp \
Geometric/Geometrics.cpp \
Geometric/Particle.cpp \
Geometric/Rigid_Geometry.cpp \
Engine/ForceField.cpp \
Engine/Solver.cpp \
Tools/Camera.cpp \
Tools/texture.cpp \
Tools/TriManager.cpp \
Tools/vmath.cpp \
User/control.cpp \
User/display.cpp \
User/scene.cpp \
Bound/Bound.cpp \
Bound/Bounds.cpp \
Bound/Plane.cpp \
Bound/Spring.cpp \
Bound/Springs.cpp
OBJECTS=$(SOURCES:.cpp=.o)
EXECUTABLE=level
all: $(SOURCES) $(EXECUTABLE)
$(EXECUTABLE): $(OBJECTS)
$(CC) $(OBJECTS) -o $@ $(LDFLAGS)
.cpp.o:
$(CC) $(CFLAGS) $< -o $@
clean:
rm SimLib/*.o
rm System/*.o
rm Geometric/*.o
rm Engine/*.o
rm Tools/*.o
rm User/*.o
rm Bound/*.o
rm *.o
rm level