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ExampleHelloWorld.cpp
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ExampleHelloWorld.cpp
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/*
* The Simple Earth Project
* Copyright (C) 2022 HueSoft LLC
* Author: Hector Mendoza, hector.mendoza@huesoftllc.com
*
* This file is part of the Simple Earth Project.
*
* The Simple Earth Project is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation, either version
* 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this program. If not, see
* <http://www.gnu.org/licenses/>.
*/
#include "ExampleHelloWorld.h"
#include "WorldObjectManager.h"
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
/**
* Constructor.
*/
ExampleHelloWorld::ExampleHelloWorld()
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
{
}
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
/**
* Destructor.
*/
ExampleHelloWorld::~ExampleHelloWorld()
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
{
}
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
/**
* Adds a world object with a Hello World! label at a specific geodetic
* location. When you run, make sure you enable "Labels" from the View menu in
* order to see the label.
*/
void ExampleHelloWorld::helloWorld()
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
{
//instantiate world object and set label
WorldObject* worldObject = new WorldObject();
worldObject->setLabel("Hello World!");
//set world object position
GeodeticPosition position;
position.latitude = 0.0;//in decimal degrees
position.longitude = 0.0;
position.altitude = 1.0;//in Km
worldObject->setGeodeticPosition(position);
//add world object to manager so that it gets rendered
WorldObjectManager::getInstance()->addWorldObject(worldObject);
}