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Redesign menu structure #17

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hnkb opened this issue Sep 8, 2016 · 0 comments
Open
3 tasks

Redesign menu structure #17

hnkb opened this issue Sep 8, 2016 · 0 comments

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@hnkb
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hnkb commented Sep 8, 2016

  • Menu to be a state (with rendering and input functions) inside each scene, not a separate scene.
  • The menu scene we have to become a "start-up" or "main-menu" scene which uses that same menu infrastructure.
  • Ability to render menu over a blurred rendered image
    • We have to render to a texture, apply effects, draw texture to screen and then draw the menu
    • We may be able to use D2D effects
@hnkb hnkb added bug and removed bug labels Nov 3, 2016
@hnkb hnkb added this to the Create sample scenes milestone Oct 5, 2019
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