/
gsg.py
397 lines (367 loc) · 15.8 KB
/
gsg.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
# gsg.py
#
# Graph Stream Generator v1.0
#
# Usage: gsg <input_file>
#
# See readme.txt for description of input and output files.
#
# Written by Larry Holder (holder@eecs.wsu.edu).
#
# Copyright (c) 2017, Washington State University.
import sys
import json
from datetime import datetime
from datetime import timedelta
import random
from gsgClasses import *
# ----- Global variables -----
global gParameters
global gPatterns
global gStreamFiles
global gInstancesFile
global gWroteAnInstance # True if wrote at least one instance already
global gStreamVertices # list where gStreamVertices[i] = list of vertices in stream i+1
global gStreamSchedules # list of streams, where gStreamSchedules[i] = list of scheduled vertices and edges for stream i+1
global gStreamWrittenTo # list of Booleans, where gStreamWrittenTo[i] = True if some vertex written to stream
global gNumVertices # total number of unique vertices written to streams
global gNumEdges # total number of edges written to streams
# ----- Parsing Functions -----
def ParseVertices(jsonData):
vertices = []
for jsonVertex in jsonData:
vertex = Vertex()
vertex.id = jsonVertex['id']
if 'type' in jsonVertex:
vertex.type = jsonVertex['type']
if (jsonVertex['new'] == "true"):
vertex.new = True
vertex.attributes = jsonVertex['attributes']
else:
vertex.new = False
vertex.attributes = [] # attributes ignored if new=false, i.e., referring to old vertex (and will use its attributes)
vertices.append(vertex)
return vertices
def ParseEdges(jsonData, vertices):
global gParameters
edges = []
for jsonEdge in jsonData:
edge = Edge()
edge.id = jsonEdge['id']
if 'type' in jsonEdge:
edge.type = jsonEdge['type']
edge.source = jsonEdge['source']
if (GetVertexById(edge.source, vertices) == None):
print("Error: Source vertex in edge " + edge.id + " not defined")
sys.exit()
edge.target = jsonEdge['target']
if (GetVertexById(edge.target, vertices) == None):
print("Error: Target vertex in edge " + edge.id + " not defined")
sys.exit()
if (jsonEdge['directed'] == "true"):
edge.directed = True
else:
edge.directed = False
edge.minOffset = int(jsonEdge['minOffset'])
edge.maxOffset = int(jsonEdge['maxOffset'])
if ((edge.minOffset < 0) or (edge.minOffset > edge.maxOffset)):
print("Error: Incorrect offsets in edge " + edge.id)
sys.exit()
edge.streamNum = int(jsonEdge['streamNum'])
if ((edge.streamNum < 1) or (edge.streamNum > gParameters.numStreams)):
print("Error: streamNum out of range in edge " + edge.id)
sys.exit()
edge.attributes = jsonEdge['attributes']
edges.append(edge)
return edges
def ParsePatterns(jsonData):
print('Parsing patterns...')
global gPatterns
gPatterns = []
for jsonPattern in jsonData:
pattern = Pattern()
pattern.id = jsonPattern['id']
if (jsonPattern['track'] == "true"):
pattern.track = True
else:
pattern.track = False
pattern.probability = float(jsonPattern['probability'])
if ((pattern.probability < 0.0) or (pattern.probability > 1.0)):
print("Error: probability out of range for pattern " + pattern.id)
sys.exit()
pattern.vertices = ParseVertices(jsonPattern['vertices'])
pattern.edges = ParseEdges(jsonPattern['edges'], pattern.vertices)
if ValidPattern(pattern):
gPatterns.append(pattern)
def ValidPattern(pattern):
# Check that all edges to an old vertex in same stream
for vertex in pattern.vertices:
if (not vertex.new):
oldVertexStreamNum = -1
for edge in pattern.edges:
if ((edge.source == vertex.id) or (edge.target == vertex.id)):
if (oldVertexStreamNum == -1):
oldVertexStreamNum = edge.streamNum # first edge using old vertex
else:
if (oldVertexStreamNum != edge.streamNum):
print("Error: Invalid pattern " + pattern.id + ": two edges to same old vertex have different streams")
sys.exit()
return True
# ----- File I/O -----
def OpenFiles():
global gStreamFiles
global gInstancesFile
global gWroteAnInstance
gStreamFiles = []
for streamNum in range(0,gParameters.numStreams):
outputFileName = gParameters.outputFilePrefix + '-s' + str(streamNum+1)
outputFile = open(outputFileName, 'w')
outputFile.write('[\n') # array of vertices and edges
gStreamFiles.append(outputFile)
instancesFileName = gParameters.outputFilePrefix + '-insts'
gInstancesFile = open(instancesFileName, 'w')
gInstancesFile.write('[\n') # array of pattern instances
gWroteAnInstance = False
def CloseFiles():
global gStreamFiles
global gInstancesFile
for streamFile in gStreamFiles:
streamFile.write('\n]\n')
streamFile.close()
gInstancesFile.write('\n]\n')
gInstancesFile.close()
# ----- Main Functions -----
def AddPatternInstance(pattern, timeUnit):
global gNumEdges
print("Adding instance of pattern " + pattern.id + " at time " + str(timeUnit))
vertexInstancesDict = {}
edgeInstances = []
patternCreated = True
for edge in pattern.edges:
edgeInstance = EdgeInstance()
edgeInstance.type = edge.type
edgeInstance.directed = edge.directed
edgeInstance.attributes = edge.attributes
edgeInstance.streamNum = edge.streamNum
edgeInstance.creationTime = timeUnit + random.randint(edge.minOffset, edge.maxOffset)
sourceVertex = GetVertexById(edge.source, pattern.vertices)
edgeInstance.source = GetVertexInstanceId(sourceVertex, edgeInstance, vertexInstancesDict)
targetVertex = GetVertexById(edge.target, pattern.vertices)
edgeInstance.target = GetVertexInstanceId(targetVertex, edgeInstance, vertexInstancesDict)
if ((edgeInstance.source == 0) or (edgeInstance.target == 0)):
patternCreated = False
break # break out of loop over pattern.edges
else:
gNumEdges += 1
edgeInstance.id = gNumEdges
edgeInstances.append(edgeInstance)
if patternCreated:
patternInstance = PatternInstance()
patternInstance.id = pattern.id
patternInstance.vertices = vertexInstancesDict.values()
patternInstance.edges = edgeInstances
# Write instance if pattern track'ed
if (pattern.track):
WritePatternInstance(patternInstance)
SchedulePatternInstance(patternInstance)
else:
print(" Instance not added: not enough old vertices available in stream")
# Add pattern instance's vertices and edges to appropriate stream schedules
def SchedulePatternInstance(patternInstance):
global gStreamSchedules
for vertexInstance in patternInstance.vertices:
for streamNum in vertexInstance.streamCreationTimes.keys():
gStreamSchedules[streamNum-1].append(vertexInstance)
for edgeInstance in patternInstance.edges:
gStreamSchedules[edgeInstance.streamNum-1].append(edgeInstance)
def WritePatternInstance(patternInstance):
global gWroteAnInstance
global gInstancesFile
global gWroteAnInstance
if gWroteAnInstance:
gInstancesFile.write(',\n')
else:
gWroteAnInstance = True
gInstancesFile.write(' {"patternId": "'+ patternInstance.id + '",\n')
gInstancesFile.write(' "vertexIds": [')
firstTime = True
for vertexInstance in patternInstance.vertices:
if firstTime:
firstTime = False
else:
gInstancesFile.write(', ')
gInstancesFile.write('"' + str(vertexInstance.id) + '"')
gInstancesFile.write('],\n')
gInstancesFile.write(' "edgeIds": [')
firstTime = True
for edgeInstance in patternInstance.edges:
if firstTime:
firstTime = False
else:
gInstancesFile.write(', ')
gInstancesFile.write('"' + str(edgeInstance.id) + '"')
gInstancesFile.write(']\n }')
# If returns 0, then it was unable to create vertex instance
def GetVertexInstanceId(vertex, edgeInstance, vertexInstancesDict):
global gNumVertices
if (vertex.id in vertexInstancesDict):
# Vertex instance already created
vertexInstance = vertexInstancesDict[vertex.id]
if (vertex.new):
streamCreationTimes = vertexInstance.streamCreationTimes
# Make sure new vertex instance appears no later than any incident edges
if (edgeInstance.streamNum in streamCreationTimes):
if (edgeInstance.creationTime < streamCreationTimes[edgeInstance.streamNum]):
streamCreationTimes[edgeInstance.streamNum] = edgeInstance.creationTime
else:
streamCreationTimes[edgeInstance.streamNum] = edgeInstance.creationTime
# else old vertex instance already exists and no need to change streamCreationTimes
else:
# Create new vertex instance
vertexInstance = VertexInstance()
vertexInstance.type = vertex.type
vertexInstance.attributes = vertex.attributes
if (vertex.new):
gNumVertices += 1
vertexInstance.id = gNumVertices
vertexInstance.streamCreationTimes[edgeInstance.streamNum] = edgeInstance.creationTime
else:
# Get random old vertex that has not already been used for a different old vertex in this pattern
usedVertexIds = [vi.id for vi in vertexInstancesDict.values()]
vertexInstance.id = GetRandomVertexIdOnStream(edgeInstance.streamNum, usedVertexIds)
vertexInstancesDict[vertex.id] = vertexInstance
return vertexInstance.id # If zero, then edge left hanging; should abort creating this pattern instance
def GetVertexById(id, vertices):
for vertex in vertices:
if (vertex.id == id):
return vertex # Should always exist (unless incorrect input)
return None
# Return id of random vertex already written to given stream number (and not already used).
# Returns 0 if none exists.
def GetRandomVertexIdOnStream(streamNum, usedVertexIds):
global gStreamVertices
streamVertices = gStreamVertices[streamNum-1]
numStreamVertices = len(streamVertices)
if (numStreamVertices > 0):
# Get a random starting point
randomVertexIndex = random.randint(0,numStreamVertices-1)
numTries = 0
while (numTries < numStreamVertices):
# Keep incrementing from random starting point until non-used vertex id found, or tried them all
randomVertexId = streamVertices[randomVertexIndex]
if (randomVertexId not in usedVertexIds):
return randomVertexId
randomVertexIndex += 1
if (randomVertexIndex == numStreamVertices):
randomVertexIndex = 0
numTries += 1
return 0
def GenerateStreams():
print('Generating streams...')
global gParameters
global gPatterns
global gNumVertices
global gNumEdges
global gStreamVertices
global gStreamSchedules
global gStreamWrittenTo
gNumVertices = 0
gNumEdges = 0
gStreamVertices = [[] for x in range(gParameters.numStreams)] # list of numStreams empty lists
gStreamSchedules = [[] for x in range(gParameters.numStreams)] # list of numStreams empty lists
gStreamWrittenTo = [False for x in range(gParameters.numStreams)]
for timeUnit in range(0,gParameters.duration):
for pattern in gPatterns:
if (pattern.probability >= random.uniform(0,1)):
AddPatternInstance(pattern, timeUnit)
ProcessStreamSchedules(timeUnit)
# Continue until all scheduled vertices and edges processed
timeUnit = gParameters.duration
while not SchedulesEmpty():
ProcessStreamSchedules(timeUnit)
timeUnit += 1
def SchedulesEmpty():
global gStreamSchedules
for streamSchedule in gStreamSchedules:
if streamSchedule: # not empty
return False
return True
# Write scheduled vertices and edges to streams for creationTime = timeUnit.
# Add new vertices to gStreamVertices.
def ProcessStreamSchedules(timeUnit):
global gParameters
global gStreamVertices
global gStreamSchedules
for streamIndex in range(0,gParameters.numStreams):
for item in list(gStreamSchedules[streamIndex]):
if isinstance(item, VertexInstance):
vertexInstance = item
if (vertexInstance.streamCreationTimes[streamIndex+1] == timeUnit):
WriteVertexInstanceToStream(vertexInstance, streamIndex+1)
gStreamVertices[streamIndex].append(vertexInstance.id)
gStreamSchedules[streamIndex].remove(vertexInstance)
else: # item must be an edge instance
edgeInstance = item
if (edgeInstance.creationTime == timeUnit):
WriteEdgeInstanceToStream(edgeInstance, streamIndex+1)
gStreamSchedules[streamIndex].remove(edgeInstance)
def WriteVertexInstanceToStream(vertexInstance, streamNum):
global gStreamFiles
global gStreamWrittenTo
streamFile = gStreamFiles[streamNum-1]
if gStreamWrittenTo[streamNum-1]:
streamFile.write(',\n')
else:
gStreamWrittenTo[streamNum-1] = True
streamFile.write(' {"vertex": {\n')
streamFile.write(' "id": "' + str(vertexInstance.id) + '",\n')
if vertexInstance.type:
streamFile.write(' "type": "' + vertexInstance.type + '",\n')
streamFile.write(' "attributes": ' + DictToJSONString(vertexInstance.attributes) + ',\n')
streamFile.write(' "timestamp": "' + TimeStr(vertexInstance.streamCreationTimes[streamNum]) + '"}}')
def WriteEdgeInstanceToStream(edgeInstance, streamNum):
global gStreamFiles
global gStreamWrittenTo
streamFile = gStreamFiles[streamNum-1]
streamFile.write(',\n') # some vertices must have already been written
streamFile.write(' {"edge": {\n')
streamFile.write(' "id": "' + str(edgeInstance.id) + '",\n')
streamFile.write(' "source": "' + str(edgeInstance.source) + '",\n')
streamFile.write(' "target": "' + str(edgeInstance.target) + '",\n')
if edgeInstance.type:
streamFile.write(' "type": "' + edgeInstance.type + '",\n')
streamFile.write(' "attributes": ' + DictToJSONString(edgeInstance.attributes) + ',\n')
if edgeInstance.directed:
streamFile.write(' "directed": "true",\n')
else:
streamFile.write(' "directed": "false",\n')
streamFile.write(' "timestamp": "' + TimeStr(edgeInstance.creationTime) + '"}}')
# Convert timeUnit to string according to output time format
def TimeStr(timeUnit):
global gParameters
result = str(timeUnit) # i.e., outputTimeFormat = "units"
if (gParameters.outputTimeFormat == "seconds"):
result = str(timeUnit * gParameters.secondsPerUnitTime)
if (gParameters.outputTimeFormat == "datetime"):
secs = timeUnit * gParameters.secondsPerUnitTime
dateTime = gParameters.startTime + timedelta(seconds=secs)
result = dateTime.strftime('%Y-%m-%d %H:%M:%S')
return result
def main():
global gParameters
global gPatterns
inputFileName = sys.argv[1]
with open(inputFileName) as inputFile:
jsonData = json.load(inputFile)
gParameters = Parameters()
gParameters.parseFromJSON(jsonData)
print('Graph Stream Generator v1.0\n')
gParameters.prettyprint()
ParsePatterns(jsonData['patterns'])
for pattern in gPatterns:
pattern.prettyprint()
OpenFiles()
GenerateStreams()
CloseFiles()
if __name__ == "__main__":
main()