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Use Forge with deployment target < 10.3 #12

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Aiwis opened this issue Jun 7, 2017 · 2 comments
Closed

Use Forge with deployment target < 10.3 #12

Aiwis opened this issue Jun 7, 2017 · 2 comments

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@Aiwis
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Aiwis commented Jun 7, 2017

Hi,

I'm trying to add Forge to my app (deployment target = 9.0).

I get this compiling error :

YOLO.swift:2:8: Module file's minimum deployment target is ios10.3 v10.3: Forge.framework/Modules/Forge.swiftmodule/arm64.swiftmodule

I've tried to set the Framework as Optional and to do the last part of this page but I still get the same error.

I can't change the target of my app.

Any help would be appreciated :)

@hollance
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hollance commented Jun 7, 2017

You can't use Forge with iOS 9. The Metal Performance Shaders used only work on iOS 10 and up.

@Aiwis
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Aiwis commented Jun 7, 2017

Thank you for your answer, I know that I can't use Forge with iOS 9 but I wanted to handle the backwards compatibility by checking the version with something like "if available".

I'll try to generate the framework with a lower target version.

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