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get Blendshape Weights from the Face Landmark Sample scene #1005
Comments
The Face Landmark Detection scene runs The FaceLandmarker API returns Line 17 in 2f37866
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Thanks @homuler I was able to get the BS Values but I am now facing other issue that I am not able to store the values returned by the model. I am quoting my code for your reference Please help me out if I have done something wrong
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Plugin Version or Commit ID
2f37866
Unity Version
2022.3.61
Your Host OS
macOS Monterary
Target Platform
UnityEditor, Android
Description
Hi @homuler . Really thanks for the plugin that you have provided, its of great help.
I was trying the Landmarker scene that you have added recently, after building the package I was able to run the scene and get the mesh overlay over the face, But now I want to get the Blendshape weights so that I can use it on my avatar so can you please help me out or point me to the function which is responsible to expose the Blendshape weights.
My query could be naive so forgive me for that I am new to Mediapipe so your little guidance will be really helpful to me.
Also can you please give some guidance/ pointers to take care so that I can use the mediapipe face landmarker to Production on Android Devices.
Thanks in advance
Code to Reproduce the issue
No response
Additional Context
No response
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