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cacheStorage.Invlidate(); throws DirectoryNotFoundException when the directory not exists yet.
cacheStorage.Invlidate();
DirectoryNotFoundException
If the directory is not found, cacheStorage.Invlidate(); shold be ignored.
DirectoryNotFoundException: Could not find a part of the path "C:/Users/Matheus Moura/AppData/LocalLow/Homy Game Studio/Tower Stacker/pictures/b7286587de4425770717ffdac19fa1faa360fdeb5b5cb07676ecf492e2d121d4". System.IO.File.Delete (System.String path) (at <695d1cc93cca45069c528c15c9fdd749>:0) HGS.LocalStorage.Utils.FileUtility.Delete (System.String path) (at Library/PackageCache/com.hgs.local-storage@1a34572c28/Runtime/Scripts/Utils/FileUtility.cs:34) HGS.LocalStorage.CacheStorage.InvalidateFile (System.String path) (at Library/PackageCache/com.hgs.local-storage@1a34572c28/Runtime/Scripts/CacheStorage.cs:29) HGS.LocalStorage.CacheStorage.Invalidate (System.String key) (at Library/PackageCache/com.hgs.local-storage@1a34572c28/Runtime/Scripts/CacheStorage.cs:16) HGS.LocalStorage.CacheStorage.Exists (System.String key) (at Library/PackageCache/com.hgs.local-storage@1a34572c28/Runtime/Scripts/CacheStorage.cs:41) HGS.TinyPuzzleToolkit.StateDrawers.SpriteDownloadStateDrawer.Draw () (at C:/Users/Matheus Moura/workspace/hgs/hgs-unity-tiny-puzzle-toolkit/Assets/Package/Runtime/Scripts/StateDrawers/SpriteDownloadStateDrawer.cs:44) HGS.TinyPuzzleToolkit.StateDrawers.SpriteDownloadStateDrawer.OnEnable () (at C:/Users/Matheus Moura/workspace/hgs/hgs-unity-tiny-puzzle-toolkit/Assets/Package/Runtime/Scripts/StateDrawers/SpriteDownloadStateDrawer.cs:24) ``
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Behaviour
cacheStorage.Invlidate();
throwsDirectoryNotFoundException
when the directory not exists yet.Expected Behaviour
If the directory is not found,
cacheStorage.Invlidate();
shold be ignored.Error Stack
The text was updated successfully, but these errors were encountered: