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Ability to use custom skins #60

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Ruixel opened this issue Jan 9, 2020 · 1 comment
Closed

Ability to use custom skins #60

Ruixel opened this issue Jan 9, 2020 · 1 comment
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@Ruixel
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Ruixel commented Jan 9, 2020

A client can create their own 32x64 player texture and send it to the server so that everyone can see their skin.

My idea is to extend or separate the Entity struct to point to a texture, a network command requests or sends a player skin to and from the server. Skins should be sent in RBG24 format to avoid potential corrupted/malicious images.

@Ruixel Ruixel added the Feature Suggestions or PRs that add new features label Jan 9, 2020
@Ruixel
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Ruixel commented Jan 12, 2020

Feature has been merged 😄

@Ruixel Ruixel closed this as completed Jan 12, 2020
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