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This repository has been archived by the owner on Nov 22, 2022. It is now read-only.
Hello! I updated the ray tracing version from 0.9.0 to 0.9.1 and got some reflection problems on my model. It seems that reflections are not projected onto the model properly and have an offset on the model.
Please, see below
v0.9.1
v0.9.0
v0.9.1
v0.9.0
Top projection. Its just the plane 1000x1000, but reflects like rectangle
p.s.
do not pay attention to different exposures, I change it manually
The text was updated successfully, but these errors were encountered:
Thanks for submitting this issue. It looks like it might be the same as #90. Weirdly enough, the test scene has several specular materials, but the bug isn't present there.
I think 0324fef could somehow be the culprit. Would you be able to share that scene as a GLTF (using the GLTFExporter perhaps)? I could try debugging it, unless you have some clues as to what's going on?
Hello! I updated the ray tracing version from 0.9.0 to 0.9.1 and got some reflection problems on my model. It seems that reflections are not projected onto the model properly and have an offset on the model.
Please, see below
v0.9.1
v0.9.0
v0.9.1
v0.9.0
Top projection. Its just the plane 1000x1000, but reflects like rectangle
p.s.
do not pay attention to different exposures, I change it manually
The text was updated successfully, but these errors were encountered: