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Hostile mobs don't spawn naturally #154

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carechoripan opened this issue Jul 13, 2023 · 3 comments
Open

Hostile mobs don't spawn naturally #154

carechoripan opened this issue Jul 13, 2023 · 3 comments
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bug Something isn't working cannot reproduce

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@carechoripan
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carechoripan commented Jul 13, 2023

well, previously i already installed this jar for my survival server 1.8 but i had to change it because i noticed that the hostile mobs didn't spawn at all, the animals worked normal but on the other hand it didn't even spawn a hostile mob. Before using pandaspigot I used normal spigot, which worked perfectly for me in terms of spawning mobs, here is the bukkit.yml file that I used with both .jar

https://pastes.dev/vNKAJed64L

@mechoriet
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well this patch fixed issues with spigot's way to spawning mobs(ported from paper) https://github.com/hpfxd/PandaSpigot/blob/master/patches/server/0079-Fix-Bugs-with-Spigot-Mob-Spawn-Logic.patch

and your settings are like 20% of vanilla so very very rare mobs

image
(source: https://paper-chan.moe/paper-optimization/#bukkit.yml)

tested this and a saw a few here and there but well it's very rare since your setting it to 20% in this instance

@MachineBreaker
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Maybe there's a issue with the patch that changed light checks for creatures?

@uRyanxD uRyanxD added bug Something isn't working needs triage labels Aug 13, 2023
@uRyanxD
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uRyanxD commented Mar 8, 2024

I couldn't reproduce it. Mobs spawn normally for me.

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