/
vm.go
433 lines (360 loc) · 7.55 KB
/
vm.go
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package vm
import (
"fmt"
"strings"
asm "github.com/hsiaosiyuan0/ripplet/internal/asm"
)
type Closure struct {
fn *asm.FnShape
args *Args
uppers map[string]*Object
}
func NewClosure(fn *asm.FnShape) *Closure {
return &Closure{
fn: fn,
uppers: make(map[string]*Object),
}
}
type Fn struct {
}
type Args struct {
Len int
slots []*Object
}
var nilObj = &Object{
Typ: NIL,
Data: nil,
}
var tureObj = &Object{
Typ: BOOL,
Data: true,
}
var falseObj = &Object{
Typ: BOOL,
Data: false,
}
func (a *Args) Get(i int) *Object {
if i < a.Len {
return a.slots[i]
}
return nilObj
}
func (a *Args) shift() *Object {
if len(a.slots) == 0 {
return nilObj
}
arg, rest := a.slots[0], a.slots[1:]
a.slots = rest
return arg
}
type GoFnImpl func(*Args) interface{}
type GoFn struct {
Name string
Impl GoFnImpl
}
type CallFrame struct {
*Closure
locals []*Object
prev *CallFrame
pc int
base int
}
func NewCallFrame(closure *Closure) *CallFrame {
frame := &CallFrame{
locals: make([]*Object, closure.fn.LocalCnt),
}
frame.Closure = closure
return frame
}
type Vm struct {
chunk *asm.Chunk
cf *CallFrame
opds []*Object
externals map[string]*Object
}
func NewVm(chunk *asm.Chunk) *Vm {
return &Vm{
chunk: chunk,
opds: make([]*Object, 0),
externals: make(map[string]*Object),
}
}
func (v *Vm) GetChunk() *asm.Chunk {
return v.chunk
}
func (v *Vm) pushOperand(obj *Object) {
v.opds = append(v.opds, obj)
}
func (v *Vm) popOperand() *Object {
cnt := len(v.opds)
if cnt == 0 {
return nilObj
}
opd, opds := v.opds[cnt-1], v.opds[:cnt-1]
v.opds = opds
return opd
}
func (v *Vm) hasInstr() bool {
return v.cf.pc != len(v.cf.fn.Instrs)
}
func (v *Vm) fetchInstr() int {
op := v.cf.fn.Instrs[v.cf.pc]
v.cf.pc += 1
return op
}
func (v *Vm) fetchOp() asm.Opcode {
instr := v.fetchInstr()
return asm.Opcode(instr)
}
func (v *Vm) dispatch(op asm.Opcode) {
switch op {
case asm.CONST:
c := v.chunk.GetConst(v.fetchInstr())
typ := NUM
if c.Typ == asm.ConstStr {
typ = STR
}
v.pushOperand(&Object{Typ: typ, Data: c.Val})
case asm.STORE:
i := v.fetchInstr()
local := v.cf.locals[i]
opd := v.popOperand()
if local == nil {
v.cf.locals[i] = opd
} else {
// keep reference
local.Typ = opd.Typ
local.Data = opd.Data
}
case asm.LOAD:
i := v.fetchInstr()
v.pushOperand(v.cf.locals[i])
case asm.LOAD_EXT:
i := v.fetchInstr()
nameConst := v.chunk.GetConst(i)
name := nameConst.Val.(string)
v.pushOperand(v.externals[name])
case asm.LOAD_ARG:
i := v.fetchInstr()
v.cf.locals[i] = v.cf.args.shift()
case asm.CALL:
argsLen := v.fetchInstr() - 1
args := &Args{
Len: argsLen,
slots: make([]*Object, argsLen),
}
for i := 0; i < argsLen; i++ {
args.slots[i] = v.popOperand()
}
target := v.popOperand()
if target.Typ == GFN {
gfn := target.Data.(GoFnImpl)
gfn(args)
} else if target.Typ == CLOSURE {
closure := target.Data.(*Closure)
closure.args = args
cf := NewCallFrame(closure)
cf.base = len(v.opds)
cf.prev = v.cf
v.cf = cf
} else {
panic(fmt.Errorf("obj is not callable %v", target))
}
case asm.RET:
// shrink opds for releasing those useless operands
opds := make([]*Object, v.cf.base)
copy(opds, v.opds)
retVal := nilObj
opdsLen := len(v.opds)
if opdsLen > 0 {
retVal = v.opds[opdsLen-1]
}
v.opds = append(opds, retVal)
v.cf = v.cf.prev
case asm.CONCAT:
subsLen := v.fetchInstr()
subs := make([]string, subsLen)
for i := 0; i < subsLen; i++ {
opd := v.popOperand()
ss := opd.String()
subs[subsLen-i-1] = ss
}
v.pushOperand(&Object{
Typ: STR,
Data: strings.Join(subs, ""),
})
case asm.CLOSURE:
i := v.fetchInstr()
shape := v.cf.fn.Subs[i]
closure := &Closure{
fn: shape,
uppers: make(map[string]*Object),
}
for name, loc := range shape.Upvals {
if loc.Typ == asm.UP_LOC_LOCAL {
i := loc.At.(int)
local := v.cf.locals[i]
if local == nil {
local = &Object{
Typ: NIL,
}
v.cf.locals[i] = local
}
closure.uppers[name] = local
} else {
closure.uppers[name] = v.cf.uppers[name]
}
}
v.pushOperand(&Object{
Typ: CLOSURE,
Data: closure,
})
case asm.LOAD_UP:
name := v.chunk.ConstStr(v.fetchInstr())
v.pushOperand(v.cf.uppers[name])
case asm.STORE_UP:
name := v.chunk.ConstStr(v.fetchInstr())
v.cf.uppers[name] = v.popOperand()
case asm.ADD:
op2 := v.popOperand()
op1 := v.popOperand()
// TODO: implicitly data converting
res := op1.Data.(float64) + op2.Data.(float64)
v.pushOperand(&Object{
Typ: NUM,
Data: res,
})
case asm.SUB:
op2 := v.popOperand()
op1 := v.popOperand()
// TODO: implicitly data converting
res := op1.Data.(float64) - op2.Data.(float64)
v.pushOperand(&Object{
Typ: NUM,
Data: res,
})
case asm.MUL:
op2 := v.popOperand()
op1 := v.popOperand()
// TODO: implicitly data converting
res := op1.Data.(float64) * op2.Data.(float64)
v.pushOperand(&Object{
Typ: NUM,
Data: res,
})
case asm.DIV:
op2 := v.popOperand()
op1 := v.popOperand()
// TODO: implicitly data converting
res := op1.Data.(float64) / op2.Data.(float64)
v.pushOperand(&Object{
Typ: NUM,
Data: res,
})
case asm.ARR:
cnt := v.fetchInstr()
arr := NewArray(cnt)
for i := cnt - 1; i >= 0; i-- {
arr.Set(i, v.popOperand())
}
v.pushOperand(&Object{
Typ: ARR,
Data: arr,
})
case asm.LOAD_ARR:
// TODO: type assert
i := int(v.popOperand().Data.(float64))
arr := v.popOperand().MustArray()
// TODO: boundary check
item := arr.Get(i)
v.pushOperand(item)
case asm.STORE_ARR:
// TODO: type assert
i := int(v.popOperand().Data.(float64))
arr := v.popOperand().MustArray()
opd := v.popOperand()
arr.Set(i, opd)
case asm.TEST:
opd := v.popOperand()
v.pushOperand(opd.Bool())
case asm.JMP_F:
cond := v.popOperand()
ofst := v.fetchInstr()
if !cond.Data.(bool) {
v.cf.pc += ofst
}
case asm.JMP:
ofst := v.fetchInstr()
v.cf.pc += ofst
case asm.GT, asm.GE, asm.LT, asm.LE:
op2 := v.popOperand()
op1 := v.popOperand()
switch op {
case asm.GT:
v.pushOperand(op1.GT(op2))
case asm.GE:
v.pushOperand(op1.GE(op2))
case asm.LT:
v.pushOperand(op1.LT(op2))
case asm.LE:
v.pushOperand(op1.LE(op2))
}
case asm.AND, asm.OR:
op2 := v.popOperand().Bool().Data.(bool)
op1 := v.popOperand().Bool().Data.(bool)
if op == asm.ADD && op1 && op2 {
v.pushOperand(tureObj)
} else if op == asm.OR && (op1 || op2) {
v.pushOperand(tureObj)
} else {
v.pushOperand(falseObj)
}
case asm.IS, asm.IS_NOT:
op2 := v.popOperand().Data
op1 := v.popOperand().Data
if op == asm.IS && op1 == op2 {
v.pushOperand(tureObj)
} else if op == asm.IS_NOT && (op1 != op2) {
v.pushOperand(tureObj)
} else {
v.pushOperand(falseObj)
}
case asm.NEG:
op := v.popOperand()
op.Data = -op.Data.(float64)
v.pushOperand(op)
case asm.BOOL_T:
v.pushOperand(tureObj)
case asm.BOOL_F:
v.pushOperand(falseObj)
case asm.NIL:
v.pushOperand(nilObj)
default:
fmt.Printf("%s\n", op.String())
}
}
func (v *Vm) AddExtFn(fn *GoFn) *Vm {
v.externals[fn.Name] = &Object{
Typ: GFN,
Data: fn.Impl,
}
return v
}
func (v *Vm) externalKeys() []string {
keys := make([]string, 0, len(v.externals))
for key := range v.externals {
keys = append(keys, key)
}
return keys
}
func (v *Vm) SetCode(code string) *Vm {
v.chunk = asm.Compile(code, v.externalKeys())
return v
}
func (v *Vm) Exec() {
v.cf = NewCallFrame(NewClosure(&v.chunk.Fn))
for v.hasInstr() {
op := v.fetchOp()
v.dispatch(op)
}
}