/
ByteToObjectStage.scala
128 lines (106 loc) · 4.19 KB
/
ByteToObjectStage.scala
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/*
* Copyright 2014 http4s.org
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.http4s.blaze.pipeline.stages
import org.http4s.blaze.pipeline.MidStage
import org.http4s.blaze.util.Execution.trampoline
import java.nio.{BufferOverflowException, ByteBuffer}
import scala.concurrent.{Future, Promise}
import scala.util.{Failure, Success}
import scala.util.control.NonFatal
trait ByteToObjectStage[O] extends MidStage[ByteBuffer, O] {
import org.http4s.blaze.util.BufferTools._
private var _decodeBuffer: ByteBuffer = null
/////////////////////////////////////////////////////////////////////////////
/** Encode objects to buffers
* @param in object to decode
* @return sequence of ByteBuffers to pass to the head
*/
def messageToBuffer(in: O): collection.Seq[ByteBuffer]
/** Method that decodes ByteBuffers to objects. None reflects not enough data to decode a message
* Any unused data in the ByteBuffer will be recycled and available for the next read.
*
* WARNING: don't count on the underlying array of the ByteBuffer. This uses the slice method, which
* could preserve access to the buffer, but mess with the various positions.
*
* @param in ByteBuffer of immediately available data
* @return optional message if enough data was available
*/
def bufferToMessage(in: ByteBuffer): Option[O]
val maxBufferSize: Int
/////////////////////////////////////////////////////////////////////////////
override def writeRequest(data: collection.Seq[O]): Future[Unit] =
try channelWrite(data.flatMap(messageToBuffer))
catch {
case NonFatal(t) =>
logger.error(t)("Encoding failure")
Future.failed(t)
}
def writeRequest(data: O): Future[Unit] =
try channelWrite(messageToBuffer(data))
catch {
case NonFatal(t) =>
logger.error(t)("Encoding failure")
Future.failed(t)
}
def readRequest(size: Int): Future[O] =
if (_decodeBuffer != null && _decodeBuffer.hasRemaining)
try {
val slice = _decodeBuffer.slice()
val result = bufferToMessage(slice)
cleanBuffers(slice)
result match {
case Some(o) => Future.successful(o)
case None => startReadDecode()
}
} catch { case NonFatal(t) => Future.failed(t) }
else startReadDecode()
private def startReadDecode(): Future[O] = {
val p = Promise[O]()
readAndDecodeLoop(p)
p.future
}
// if we got here, we need more data
private def readAndDecodeLoop(p: Promise[O]): Unit =
channelRead().onComplete {
case Success(lineBuffer) =>
_decodeBuffer = concatBuffers(_decodeBuffer, lineBuffer)
// Now we slice the buffer, decode, and set the correct position on our internal buffer
try {
val slice = _decodeBuffer.slice()
val result = bufferToMessage(slice)
cleanBuffers(slice)
result match {
case Some(o) => p.success(o)
case None => readAndDecodeLoop(p)
}
} catch {
case NonFatal(t) =>
logger.error(t)("Error during decode")
p.tryFailure(t)
}
case Failure(t) => p.failure(t)
}(trampoline)
/** Maintains the state of the internal _decodeBuffer */
private def cleanBuffers(slice: ByteBuffer): Unit = {
if (slice.position() > 0)
_decodeBuffer.position(_decodeBuffer.position() + slice.position())
// Make sure we are not trying to store the previous stages buffer
// see if we have too large of buffer remaining
if (maxBufferSize > 0 && _decodeBuffer.remaining() > maxBufferSize)
closePipeline(Some(new BufferOverflowException))
else if (!_decodeBuffer.hasRemaining) _decodeBuffer = null
}
}