title: Using Early Data in HTTP abbrev: HTTP Early Data docname: draft-ietf-httpbis-replay-latest category: std
ipr: trust200902 area: Applications and Real-Time workgroup: HTTP keyword: Internet-Draft
stand_alone: yes pi: [toc, tocindent, sortrefs, symrefs, strict, compact, comments, inline, docmapping]
ins: M. Thomson
name: Martin Thomson
organization: Mozilla
email: martin.thomson@gmail.com
- ins: M. Nottingham name: Mark Nottingham organization: Fastly email: mnot@mnot.net
- ins: W. Tarreau name: Willy Tarreau organization: HAProxy Technologies email: willy@haproxy.org
informative:
--- abstract
Using TLS early data creates an exposure to the possibility of a replay attack. This document defines mechanisms that allow clients to communicate with servers about HTTP requests that are sent in early data. Techniques are described that use these mechanisms to mitigate the risk of replay.
--- note_Note_to_Readers
Discussion of this draft takes place on the HTTP working group mailing list (ietf-http-wg@w3.org), which is archived at https://lists.w3.org/Archives/Public/ietf-http-wg/.
Working Group information can be found at http://httpwg.github.io/; source code and issues list for this draft can be found at replay .
--- middle
TLS 1.3 {{?TLS13=I-D.ietf-tls-tls13}} introduces the concept of early data (also known as zero round trip data or 0-RTT data). Early data allows a client to send data to a server in the first round trip of a connection, without waiting for the TLS handshake to complete if the client has spoken to the same server recently.
When used with HTTP {{!HTTP=RFC7230}}, early data allows clients to send requests immediately, avoiding the one or two round trip delay needed for the TLS handshake. This is a significant performance enhancement; however, it has significant limitations.
The primary risk of using early data is that an attacker might capture and replay the request(s) it contains. TLS {{!TLS13}} describes techniques that can be used to reduce the likelihood that an attacker can successfully replay a request, but these techniques can be difficult to deploy, and still leave some possibility of a successful attack.
Note that this is different from automated or user-initiated retries; replays are initiated by an attacker without the awareness of the client.
To help mitigate the risk of replays in HTTP, this document gives an overview of techniques for controlling these risks in servers, and defines requirements for clients when sending requests in early data.
The advice in this document also applies to use of 0-RTT in HTTP over QUIC {{?HQ=I-D.ietf-quic-http}}.
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "NOT RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in BCP 14 {{!RFC2119}} {{!RFC8174}} when, and only when, they appear in all capitals, as shown here.
Conceptually, early data is concatenated with other application data to form a single stream. This can mean that requests are entirely contained within early data, or only part of a request is early. In a multiplexed protocol, like HTTP/2 {{?RFC7540}} or HTTP/QUIC {{?HQ}}, multiple requests might be partially delivered in early data.
The model that this document assumes is that once the TLS handshake completes, the early data received on that TLS connection is known to not be a replayed copy of that data. However, it is important to note that this does not mean that early data will not be or has not been replayed on another connection.
A server decides whether or not to offer a client the ability to send early data on future connections when sending the TLS session ticket.
When a server enables early data, there are a number of techniques it can use to mitigate the risks of replay:
-
TLS {{?TLS13}} mandates the use of replay detection strategies that reduce the ability of an attacker to successfully replay early data. These anti-replay techniques reduce but don't completely eliminate the chance of data being replayed and ensure a fixed upper limit to the number of replays.
-
The server can choose whether it will process early data before the TLS handshake completes. By deferring processing, it can ensure that only a successfully completed connection is used for the request(s) therein. This provides the server with some assurance that the early data was not replayed.
-
If the server receives multiple requests in early data, it can determine whether to defer HTTP processing on a per-request basis.
-
The server can cause a client to retry a request and not use early data by responding with the 425 (Too Early) status code ({{status}}), in cases where the risk of replay is judged too great.
For a given request, the level of tolerance to replay risk is specific to the resource it operates upon (and therefore only known to the origin server). In general, if processing a request does not have state-changing side effects, the consequences of replay are not significant.
The request method's safety ({{!RFC7231}}, Section 4.2.1) is one way to determine this. However, some resources do elect to associate side effects with safe methods, so this cannot be universally relied upon.
It is RECOMMENDED that origin servers allow resources to explicitly configure whether early data is appropriate in requests. Absent such explicit information, origin servers MUST either reject early data or implement the techniques described in this document for ensuring that requests are not processed prior to TLS handshake completion.
A request might be sent partially in early data with the remainder of the request being sent after the handshake completes. This does not necessarily affect handling of that request; what matters is when the server starts acting upon the contents of a request. Any time any server instance might initiate processing prior to completion of the handshake, all server instances need to consider how a possible replay of early data could affect that processing (see also {{be-consistent}}).
A server can partially process requests that are incomplete. Parsing header fields - without acting on the values - and determining request routing is likely to be safe from side-effects, but other actions might not be.
Intermediary servers do not have sufficient information to make this determination, so {{status}} describes a way for the origin to signal to them that a particular request isn't appropriate for early data. Intermediaries that accept early data MUST implement that mechanism.
Note that a server cannot choose to selectively reject early data at the TLS layer. TLS only permits a server to accept all early data, or none of it. Once a server has decided to accept early data, it MUST process all requests in early data, even if the server rejects the request by sending a 425 (Too Early) response.
A server can limit the amount of early data with the max_early_data_size
field of the early_data
TLS extension. This can be used to avoid committing
an arbitrary amount of memory for deferred requests. A server SHOULD ensure
that when it accepts early data, it can defer processing of requests until
after the TLS handshake completes.
A client that wishes to use early data commences sending HTTP requests immediately after sending the TLS ClientHello.
By their nature, clients have control over whether a given request is sent in early data -- thereby giving the client control over risk of replay. Absent other information, clients MAY send requests with safe HTTP methods (see {{!RFC7231}}, Section 4.2.1) in early data when it is available, and SHOULD NOT send unsafe methods (or methods whose safety is not known) in early data.
If the server rejects early data at the TLS layer, a client MUST start sending again as though the connection was new. This could entail using a different negotiated protocol {{?ALPN=RFC7301}} than the one optimistically used for the early data. Any requests sent in early data MUST be sent again, unless the client decides to abandon those requests.
This automatic retry exposes the request to a potential replay attack. An attacker sends early data to one server instance that accepts and processes the early data, but allows that connection to proceed no further. The attacker then forwards the same messages from the client to another server instance that will reject early data. The client then retries the request, resulting in the request being processed twice. Replays are also possible if there are multiple server instances that will accept early data, or if the same server accepts early data multiple times (though this would be in violation of requirements in Section 9 of {{!TLS13}}).
Clients that use early data MUST retry requests upon receipt of a 425 (Too Early) status code; see {{status}}.
An intermediary MUST NOT use early data when forwarding a request unless early
data was used on a previous hop, or it knows that the request can be retried
safely without consequences (typically, using out-of-band configuration).
Absent better information, that means that an intermediary can only use early
data if the request either arrived in early data or arrived with the
Early-Data
header field set to "1" (see {{header}}).
Because HTTP requests can span multiple "hops", it is necessary to explicitly communicate whether a request has been sent in early data on a previous connection. Likewise, some means of explicitly triggering a retry when early data is not desirable is necessary. Finally, it is necessary to know whether the client will actually perform such a retry.
To meet these needs, two signalling mechanisms are defined:
-
The
Early-Data
header field is included in requests that might have been forwarded by an intermediary prior to the TLS handshake with its client completing. -
The 425 (Too Early) status code is defined for a server to indicate that a request could not be processed due to the consequences of a possible replay attack.
They are designed to enable better coordination of the use of early data between the user agent and origin server, and also when a gateway (also "reverse proxy", "Content Delivery Network", or "surrogate") is present.
Gateways typically don't have specific information about whether a given request can be processed safely when it is sent in early data. In many cases, only the origin server has the necessary information to decide whether the risk of replay is acceptable. These extensions allow coordination between a gateway and its origin server.
The Early-Data
request header field indicates that the request has been
conveyed in early data, and additionally indicates that a client understands
the 425 (Too Early) status code.
It has just one valid value: "1". Its syntax is defined by the following ABNF {{!ABNF=RFC5234}}:
Early-Data = "1"
For example:
GET /resource HTTP/1.0
Host: example.com
Early-Data: 1
An intermediary that forwards a request prior to the completion of the TLS
handshake with its client MUST send it with the Early-Data
header field set to
"1" (i.e., it adds it if not present in the request). An intermediary MUST use
the Early-Data
header field if it might have forwarded the request prior to
handshake completion (see {{be-consistent}} for details).
An intermediary MUST NOT remove this header field if it is present in a request.
The Early-Data
header field is not intended for use by user agents (that is,
the original initiator of a request). Sending a request in early data implies
that the client understands this specification and is willing to retry a request
in response to a 425 (Too Early) status code. A user agent that sends a request
in early data does not need to include the Early-Data
header field.
A server cannot make a request that contains the Early-Data header field safe for processing by waiting for the handshake to complete. A request that is marked with Early-Data was sent in early data on a previous hop. Requests that contain the Early-Data field and cannot be safely processed MUST be rejected using the 425 (Too Early) status code.
A 425 (Too Early) status code indicates that the server is unwilling to risk processing a request that might be replayed.
User agents that send a request in early data MUST automatically retry the request when receiving a 425 (Too Early) response status code. Such retries MUST NOT be sent in early data.
In all cases, an intermediary can forward a 425 (Too Early) status code.
Intermediaries MUST forward a 425 (Too Early) status code if the request that it
received and forwarded contained an Early-Data
header field. Otherwise, an
intermediary that receives a request in early data MAY automatically retry that
request in response to a 425 (Too Early) status code, but it MUST wait for the
TLS handshake to complete on the connection where it received the request.
The server cannot assume that a client is able to retry a request unless the
request is received in early data or the Early-Data
header field is set to
"1". A server SHOULD NOT emit the 425 status code unless one of these
conditions is met.
The 425 (Too Early) status code is not cacheable by default. Its payload is not the representation of any identified resource.
Using early data exposes a client to the risk that their request is replayed. A retried or replayed request can produce different side effects on the server. In addition to those side effects, replays and retries might be used for traffic analysis to recover information about requests or the resources those requests target.
A gateway that forwards requests that were received in early data MUST only do
so if it knows that the origin server that receives those requests understands
the Early-Data
header field and will correctly generate a 425 (Too Early)
status code. A gateway that is uncertain about origin server support for a
given request SHOULD either delay forwarding the request until the TLS handshake
with its client completes, or send a 425 (Too Early) status code in response.
A gateway without at least one potential origin server that supports
Early-Data
header field expends significant effort for what can at best be a
modest performance benefit from enabling early data. If no origin server
supports early data, disabling early data entirely is more efficient.
Consistent treatment of a request that arrives in - or partially in - early data is critical to avoiding inappropriate processing of replayed requests. If a request is not safe to process before the TLS handshake completes, then all instances of the server (including gateways) need to agree and either reject the request or delay processing.
Disabling early data, delaying requests, or rejecting requests with the 425 (Too Early) status code are all equally good measures for mitigating replay attacks on requests that might be vulnerable to replay. Server instances can implement any of these measures and be considered to be consistent, even if different instances use different methods. Critically, this means that it is possible to employ different mitigations in reaction to other conditions, such as server load.
A server MUST NOT act on early data before the handshake completes if it and any other server instance could make a different decision about how to handle the same data.
Accepting early data exposes a server to potential denial of service through the replay of requests that are expensive to handle. A server that is under load SHOULD prefer rejecting TLS early data as a whole rather than accepting early data and selectively processing requests. Generating a 503 (Service Unavailable) or 425 (Too Early) status code often leads to clients retrying requests, which could result in increased load.
In protocols that deliver data out of order (such as QUIC {{HQ}}) early data can arrive after the handshake completes. A server MAY process requests received in early data after handshake completion if it can rely on other instances correctly handling replays of the same requests.
This document registers the Early-Data
header field in the "Message Headers"
registry {{!HEADERS=RFC3864}}.
Header field name:
: Early-Data
Applicable protocol:
: http
Status:
: standard
Author/Change controller:
: IETF
Specification document(s):
: This document
Related information:
: (empty)
This document registers the 425 (Too Early) status code in the "Hypertext Transfer Protocol (HTTP) Status Code" registry established in {{!RFC7231}}.
Value:
: 425
Description:
: Too Early
Reference:
: This document
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{:numbered="false"} This document was not easy to produce. The following people made substantial contributions to the quality and completeness of the document: David Benjamin, Subodh Iyengar, Benjamin Kaduk, Ilari Liusavaara, Kazuho Oku, Eric Rescorla, Kyle Rose, and Victor Vasiliev.