generated from pulumi/pulumi-tf-provider-boilerplate
/
pool.go
443 lines (387 loc) · 17.8 KB
/
pool.go
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// Code generated by the Pulumi Terraform Bridge (tfgen) Tool DO NOT EDIT.
// *** WARNING: Do not edit by hand unless you're certain you know what you are doing! ***
package elb
import (
"context"
"reflect"
"github.com/pkg/errors"
"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
)
// Manages an ELB pool resource within HuaweiCloud.
//
// ## Example Usage
//
// ```go
// package main
//
// import (
//
// "github.com/huaweicloud/pulumi-huaweicloud/sdk/go/huaweicloud/Elb"
// "github.com/pulumi/pulumi-huaweicloud/sdk/go/huaweicloud/Elb"
// "github.com/pulumi/pulumi/sdk/v3/go/pulumi"
//
// )
//
// func main() {
// pulumi.Run(func(ctx *pulumi.Context) error {
// _, err := Elb.NewPool(ctx, "pool1", &Elb.PoolArgs{
// LbMethod: pulumi.String("ROUND_ROBIN"),
// ListenerId: pulumi.String("d9415786-5f1a-428b-b35f-2f1523e146d2"),
// Persistences: elb.PoolPersistenceArray{
// &elb.PoolPersistenceArgs{
// CookieName: pulumi.String("testCookie"),
// Type: pulumi.String("HTTP_COOKIE"),
// },
// },
// Protocol: pulumi.String("HTTP"),
// })
// if err != nil {
// return err
// }
// return nil
// })
// }
//
// ```
//
// ## Import
//
// ELB pool can be imported using the pool ID, e.g.
//
// ```sh
//
// $ pulumi import huaweicloud:Elb/pool:Pool pool_1 5c20fdad-7288-11eb-b817-0255ac10158b
//
// ```
type Pool struct {
pulumi.CustomResourceState
AdminStateUp pulumi.BoolPtrOutput `pulumi:"adminStateUp"`
// Human-readable description for the pool.
Description pulumi.StringPtrOutput `pulumi:"description"`
// The load balancing algorithm to distribute traffic to the pool's members. Must be one
// of ROUND_ROBIN, LEAST_CONNECTIONS, or SOURCE_IP.
LbMethod pulumi.StringOutput `pulumi:"lbMethod"`
// The Listener on which the members of the pool will be associated with.
// Changing this creates a new pool. Note: At least one of LoadbalancerID or ListenerID must be provided.
ListenerId pulumi.StringOutput `pulumi:"listenerId"`
// The load balancer on which to provision this pool. Changing this
// creates a new pool. Note: At least one of LoadbalancerID or ListenerID must be provided.
LoadbalancerId pulumi.StringOutput `pulumi:"loadbalancerId"`
// Human-readable name for the pool.
Name pulumi.StringOutput `pulumi:"name"`
// Omit this field to prevent session persistence. Indicates whether
// connections in the same session will be processed by the same Pool member or not. Changing this creates a new pool.
Persistences PoolPersistenceArrayOutput `pulumi:"persistences"`
// The protocol - can either be TCP, UDP or HTTP.
// + When the protocol used by the listener is UDP, the protocol of the backend pool must be UDP.
// + When the protocol used by the listener is TCP, the protocol of the backend pool must be TCP.
// + When the protocol used by the listener is HTTP or TERMINATED_HTTPS, the protocol of the backend pool must be HTTP.
Protocol pulumi.StringOutput `pulumi:"protocol"`
// The region in which to create the ELB pool resource. If omitted, the the
// provider-level region will be used. Changing this creates a new pool.
Region pulumi.StringOutput `pulumi:"region"`
// Deprecated: tenant_id is deprecated
TenantId pulumi.StringOutput `pulumi:"tenantId"`
}
// NewPool registers a new resource with the given unique name, arguments, and options.
func NewPool(ctx *pulumi.Context,
name string, args *PoolArgs, opts ...pulumi.ResourceOption) (*Pool, error) {
if args == nil {
return nil, errors.New("missing one or more required arguments")
}
if args.LbMethod == nil {
return nil, errors.New("invalid value for required argument 'LbMethod'")
}
if args.Protocol == nil {
return nil, errors.New("invalid value for required argument 'Protocol'")
}
opts = pkgResourceDefaultOpts(opts)
var resource Pool
err := ctx.RegisterResource("huaweicloud:Elb/pool:Pool", name, args, &resource, opts...)
if err != nil {
return nil, err
}
return &resource, nil
}
// GetPool gets an existing Pool resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
func GetPool(ctx *pulumi.Context,
name string, id pulumi.IDInput, state *PoolState, opts ...pulumi.ResourceOption) (*Pool, error) {
var resource Pool
err := ctx.ReadResource("huaweicloud:Elb/pool:Pool", name, id, state, &resource, opts...)
if err != nil {
return nil, err
}
return &resource, nil
}
// Input properties used for looking up and filtering Pool resources.
type poolState struct {
AdminStateUp *bool `pulumi:"adminStateUp"`
// Human-readable description for the pool.
Description *string `pulumi:"description"`
// The load balancing algorithm to distribute traffic to the pool's members. Must be one
// of ROUND_ROBIN, LEAST_CONNECTIONS, or SOURCE_IP.
LbMethod *string `pulumi:"lbMethod"`
// The Listener on which the members of the pool will be associated with.
// Changing this creates a new pool. Note: At least one of LoadbalancerID or ListenerID must be provided.
ListenerId *string `pulumi:"listenerId"`
// The load balancer on which to provision this pool. Changing this
// creates a new pool. Note: At least one of LoadbalancerID or ListenerID must be provided.
LoadbalancerId *string `pulumi:"loadbalancerId"`
// Human-readable name for the pool.
Name *string `pulumi:"name"`
// Omit this field to prevent session persistence. Indicates whether
// connections in the same session will be processed by the same Pool member or not. Changing this creates a new pool.
Persistences []PoolPersistence `pulumi:"persistences"`
// The protocol - can either be TCP, UDP or HTTP.
// + When the protocol used by the listener is UDP, the protocol of the backend pool must be UDP.
// + When the protocol used by the listener is TCP, the protocol of the backend pool must be TCP.
// + When the protocol used by the listener is HTTP or TERMINATED_HTTPS, the protocol of the backend pool must be HTTP.
Protocol *string `pulumi:"protocol"`
// The region in which to create the ELB pool resource. If omitted, the the
// provider-level region will be used. Changing this creates a new pool.
Region *string `pulumi:"region"`
// Deprecated: tenant_id is deprecated
TenantId *string `pulumi:"tenantId"`
}
type PoolState struct {
AdminStateUp pulumi.BoolPtrInput
// Human-readable description for the pool.
Description pulumi.StringPtrInput
// The load balancing algorithm to distribute traffic to the pool's members. Must be one
// of ROUND_ROBIN, LEAST_CONNECTIONS, or SOURCE_IP.
LbMethod pulumi.StringPtrInput
// The Listener on which the members of the pool will be associated with.
// Changing this creates a new pool. Note: At least one of LoadbalancerID or ListenerID must be provided.
ListenerId pulumi.StringPtrInput
// The load balancer on which to provision this pool. Changing this
// creates a new pool. Note: At least one of LoadbalancerID or ListenerID must be provided.
LoadbalancerId pulumi.StringPtrInput
// Human-readable name for the pool.
Name pulumi.StringPtrInput
// Omit this field to prevent session persistence. Indicates whether
// connections in the same session will be processed by the same Pool member or not. Changing this creates a new pool.
Persistences PoolPersistenceArrayInput
// The protocol - can either be TCP, UDP or HTTP.
// + When the protocol used by the listener is UDP, the protocol of the backend pool must be UDP.
// + When the protocol used by the listener is TCP, the protocol of the backend pool must be TCP.
// + When the protocol used by the listener is HTTP or TERMINATED_HTTPS, the protocol of the backend pool must be HTTP.
Protocol pulumi.StringPtrInput
// The region in which to create the ELB pool resource. If omitted, the the
// provider-level region will be used. Changing this creates a new pool.
Region pulumi.StringPtrInput
// Deprecated: tenant_id is deprecated
TenantId pulumi.StringPtrInput
}
func (PoolState) ElementType() reflect.Type {
return reflect.TypeOf((*poolState)(nil)).Elem()
}
type poolArgs struct {
AdminStateUp *bool `pulumi:"adminStateUp"`
// Human-readable description for the pool.
Description *string `pulumi:"description"`
// The load balancing algorithm to distribute traffic to the pool's members. Must be one
// of ROUND_ROBIN, LEAST_CONNECTIONS, or SOURCE_IP.
LbMethod string `pulumi:"lbMethod"`
// The Listener on which the members of the pool will be associated with.
// Changing this creates a new pool. Note: At least one of LoadbalancerID or ListenerID must be provided.
ListenerId *string `pulumi:"listenerId"`
// The load balancer on which to provision this pool. Changing this
// creates a new pool. Note: At least one of LoadbalancerID or ListenerID must be provided.
LoadbalancerId *string `pulumi:"loadbalancerId"`
// Human-readable name for the pool.
Name *string `pulumi:"name"`
// Omit this field to prevent session persistence. Indicates whether
// connections in the same session will be processed by the same Pool member or not. Changing this creates a new pool.
Persistences []PoolPersistence `pulumi:"persistences"`
// The protocol - can either be TCP, UDP or HTTP.
// + When the protocol used by the listener is UDP, the protocol of the backend pool must be UDP.
// + When the protocol used by the listener is TCP, the protocol of the backend pool must be TCP.
// + When the protocol used by the listener is HTTP or TERMINATED_HTTPS, the protocol of the backend pool must be HTTP.
Protocol string `pulumi:"protocol"`
// The region in which to create the ELB pool resource. If omitted, the the
// provider-level region will be used. Changing this creates a new pool.
Region *string `pulumi:"region"`
// Deprecated: tenant_id is deprecated
TenantId *string `pulumi:"tenantId"`
}
// The set of arguments for constructing a Pool resource.
type PoolArgs struct {
AdminStateUp pulumi.BoolPtrInput
// Human-readable description for the pool.
Description pulumi.StringPtrInput
// The load balancing algorithm to distribute traffic to the pool's members. Must be one
// of ROUND_ROBIN, LEAST_CONNECTIONS, or SOURCE_IP.
LbMethod pulumi.StringInput
// The Listener on which the members of the pool will be associated with.
// Changing this creates a new pool. Note: At least one of LoadbalancerID or ListenerID must be provided.
ListenerId pulumi.StringPtrInput
// The load balancer on which to provision this pool. Changing this
// creates a new pool. Note: At least one of LoadbalancerID or ListenerID must be provided.
LoadbalancerId pulumi.StringPtrInput
// Human-readable name for the pool.
Name pulumi.StringPtrInput
// Omit this field to prevent session persistence. Indicates whether
// connections in the same session will be processed by the same Pool member or not. Changing this creates a new pool.
Persistences PoolPersistenceArrayInput
// The protocol - can either be TCP, UDP or HTTP.
// + When the protocol used by the listener is UDP, the protocol of the backend pool must be UDP.
// + When the protocol used by the listener is TCP, the protocol of the backend pool must be TCP.
// + When the protocol used by the listener is HTTP or TERMINATED_HTTPS, the protocol of the backend pool must be HTTP.
Protocol pulumi.StringInput
// The region in which to create the ELB pool resource. If omitted, the the
// provider-level region will be used. Changing this creates a new pool.
Region pulumi.StringPtrInput
// Deprecated: tenant_id is deprecated
TenantId pulumi.StringPtrInput
}
func (PoolArgs) ElementType() reflect.Type {
return reflect.TypeOf((*poolArgs)(nil)).Elem()
}
type PoolInput interface {
pulumi.Input
ToPoolOutput() PoolOutput
ToPoolOutputWithContext(ctx context.Context) PoolOutput
}
func (*Pool) ElementType() reflect.Type {
return reflect.TypeOf((**Pool)(nil)).Elem()
}
func (i *Pool) ToPoolOutput() PoolOutput {
return i.ToPoolOutputWithContext(context.Background())
}
func (i *Pool) ToPoolOutputWithContext(ctx context.Context) PoolOutput {
return pulumi.ToOutputWithContext(ctx, i).(PoolOutput)
}
// PoolArrayInput is an input type that accepts PoolArray and PoolArrayOutput values.
// You can construct a concrete instance of `PoolArrayInput` via:
//
// PoolArray{ PoolArgs{...} }
type PoolArrayInput interface {
pulumi.Input
ToPoolArrayOutput() PoolArrayOutput
ToPoolArrayOutputWithContext(context.Context) PoolArrayOutput
}
type PoolArray []PoolInput
func (PoolArray) ElementType() reflect.Type {
return reflect.TypeOf((*[]*Pool)(nil)).Elem()
}
func (i PoolArray) ToPoolArrayOutput() PoolArrayOutput {
return i.ToPoolArrayOutputWithContext(context.Background())
}
func (i PoolArray) ToPoolArrayOutputWithContext(ctx context.Context) PoolArrayOutput {
return pulumi.ToOutputWithContext(ctx, i).(PoolArrayOutput)
}
// PoolMapInput is an input type that accepts PoolMap and PoolMapOutput values.
// You can construct a concrete instance of `PoolMapInput` via:
//
// PoolMap{ "key": PoolArgs{...} }
type PoolMapInput interface {
pulumi.Input
ToPoolMapOutput() PoolMapOutput
ToPoolMapOutputWithContext(context.Context) PoolMapOutput
}
type PoolMap map[string]PoolInput
func (PoolMap) ElementType() reflect.Type {
return reflect.TypeOf((*map[string]*Pool)(nil)).Elem()
}
func (i PoolMap) ToPoolMapOutput() PoolMapOutput {
return i.ToPoolMapOutputWithContext(context.Background())
}
func (i PoolMap) ToPoolMapOutputWithContext(ctx context.Context) PoolMapOutput {
return pulumi.ToOutputWithContext(ctx, i).(PoolMapOutput)
}
type PoolOutput struct{ *pulumi.OutputState }
func (PoolOutput) ElementType() reflect.Type {
return reflect.TypeOf((**Pool)(nil)).Elem()
}
func (o PoolOutput) ToPoolOutput() PoolOutput {
return o
}
func (o PoolOutput) ToPoolOutputWithContext(ctx context.Context) PoolOutput {
return o
}
func (o PoolOutput) AdminStateUp() pulumi.BoolPtrOutput {
return o.ApplyT(func(v *Pool) pulumi.BoolPtrOutput { return v.AdminStateUp }).(pulumi.BoolPtrOutput)
}
// Human-readable description for the pool.
func (o PoolOutput) Description() pulumi.StringPtrOutput {
return o.ApplyT(func(v *Pool) pulumi.StringPtrOutput { return v.Description }).(pulumi.StringPtrOutput)
}
// The load balancing algorithm to distribute traffic to the pool's members. Must be one
// of ROUND_ROBIN, LEAST_CONNECTIONS, or SOURCE_IP.
func (o PoolOutput) LbMethod() pulumi.StringOutput {
return o.ApplyT(func(v *Pool) pulumi.StringOutput { return v.LbMethod }).(pulumi.StringOutput)
}
// The Listener on which the members of the pool will be associated with.
// Changing this creates a new pool. Note: At least one of LoadbalancerID or ListenerID must be provided.
func (o PoolOutput) ListenerId() pulumi.StringOutput {
return o.ApplyT(func(v *Pool) pulumi.StringOutput { return v.ListenerId }).(pulumi.StringOutput)
}
// The load balancer on which to provision this pool. Changing this
// creates a new pool. Note: At least one of LoadbalancerID or ListenerID must be provided.
func (o PoolOutput) LoadbalancerId() pulumi.StringOutput {
return o.ApplyT(func(v *Pool) pulumi.StringOutput { return v.LoadbalancerId }).(pulumi.StringOutput)
}
// Human-readable name for the pool.
func (o PoolOutput) Name() pulumi.StringOutput {
return o.ApplyT(func(v *Pool) pulumi.StringOutput { return v.Name }).(pulumi.StringOutput)
}
// Omit this field to prevent session persistence. Indicates whether
// connections in the same session will be processed by the same Pool member or not. Changing this creates a new pool.
func (o PoolOutput) Persistences() PoolPersistenceArrayOutput {
return o.ApplyT(func(v *Pool) PoolPersistenceArrayOutput { return v.Persistences }).(PoolPersistenceArrayOutput)
}
// The protocol - can either be TCP, UDP or HTTP.
// + When the protocol used by the listener is UDP, the protocol of the backend pool must be UDP.
// + When the protocol used by the listener is TCP, the protocol of the backend pool must be TCP.
// + When the protocol used by the listener is HTTP or TERMINATED_HTTPS, the protocol of the backend pool must be HTTP.
func (o PoolOutput) Protocol() pulumi.StringOutput {
return o.ApplyT(func(v *Pool) pulumi.StringOutput { return v.Protocol }).(pulumi.StringOutput)
}
// The region in which to create the ELB pool resource. If omitted, the the
// provider-level region will be used. Changing this creates a new pool.
func (o PoolOutput) Region() pulumi.StringOutput {
return o.ApplyT(func(v *Pool) pulumi.StringOutput { return v.Region }).(pulumi.StringOutput)
}
// Deprecated: tenant_id is deprecated
func (o PoolOutput) TenantId() pulumi.StringOutput {
return o.ApplyT(func(v *Pool) pulumi.StringOutput { return v.TenantId }).(pulumi.StringOutput)
}
type PoolArrayOutput struct{ *pulumi.OutputState }
func (PoolArrayOutput) ElementType() reflect.Type {
return reflect.TypeOf((*[]*Pool)(nil)).Elem()
}
func (o PoolArrayOutput) ToPoolArrayOutput() PoolArrayOutput {
return o
}
func (o PoolArrayOutput) ToPoolArrayOutputWithContext(ctx context.Context) PoolArrayOutput {
return o
}
func (o PoolArrayOutput) Index(i pulumi.IntInput) PoolOutput {
return pulumi.All(o, i).ApplyT(func(vs []interface{}) *Pool {
return vs[0].([]*Pool)[vs[1].(int)]
}).(PoolOutput)
}
type PoolMapOutput struct{ *pulumi.OutputState }
func (PoolMapOutput) ElementType() reflect.Type {
return reflect.TypeOf((*map[string]*Pool)(nil)).Elem()
}
func (o PoolMapOutput) ToPoolMapOutput() PoolMapOutput {
return o
}
func (o PoolMapOutput) ToPoolMapOutputWithContext(ctx context.Context) PoolMapOutput {
return o
}
func (o PoolMapOutput) MapIndex(k pulumi.StringInput) PoolOutput {
return pulumi.All(o, k).ApplyT(func(vs []interface{}) *Pool {
return vs[0].(map[string]*Pool)[vs[1].(string)]
}).(PoolOutput)
}
func init() {
pulumi.RegisterInputType(reflect.TypeOf((*PoolInput)(nil)).Elem(), &Pool{})
pulumi.RegisterInputType(reflect.TypeOf((*PoolArrayInput)(nil)).Elem(), PoolArray{})
pulumi.RegisterInputType(reflect.TypeOf((*PoolMapInput)(nil)).Elem(), PoolMap{})
pulumi.RegisterOutputType(PoolOutput{})
pulumi.RegisterOutputType(PoolArrayOutput{})
pulumi.RegisterOutputType(PoolMapOutput{})
}