-
Notifications
You must be signed in to change notification settings - Fork 91
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Duplicating ProtonScatter node results in a crash. #186
Comments
it appears this is somehow connected to "project on colliders", without it no crash happens. |
I was able to reproduce this. Also using the "project on colliders". Workaround is to temporary disable "project on colliders" when duplicating. as @verypleasentusername also pointed out. |
Happens for me as well! |
Yup had that issues too. Can duplicate children fine but not the parent ProtonScatter node Edit: Spelling |
somehow this is connected to "force reload on scene load" parameter, with it unchecked also no crash |
Sorry for the delay, this should be fixed in 7ae367f Don't hesitate to re-open this issue if the problem persists. |
self epxlanatory title. Console doesn't show any errors.
i used godot 4.2.2 Windows 10, forward+.
The text was updated successfully, but these errors were encountered: