A VR experience about experiencing VR in VR.
For PC + HTC Vive, created in 36 hours at the September 2016 Seattle VR Hackathon.
- Pick up objects using the trigger on either Vive controller.
- Grab VR headsets and pull them towards your eyes to put them on and go one layer deeper.
- Bring the ring/donut of either Vive controller towards your eyes and pull away to remove a headset and go one layer higher.
- First Place, Best Visual Design
- Second Place, Community Choice Category
Joey Koblitz,
Anindya Dey,
Masashi Schafer,
Jeff Atwood,
Jim Irving,
Hunter Irving,
David Lee
Jake from PAX
Nujabes,
Erik Satie,
Sergei Mantis,
And Others
The Unity Asset Store
(Click through to YouTube)