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Beam color is wrong in GL 1 mode #10

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thrimbor opened this issue Jul 3, 2018 · 1 comment
Closed

Beam color is wrong in GL 1 mode #10

thrimbor opened this issue Jul 3, 2018 · 1 comment

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@thrimbor
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thrimbor commented Jul 3, 2018

When using OpenGL 1, the middle segments of the beam are red instead of blue.

thrimbor added a commit that referenced this issue Jan 8, 2019
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thrimbor commented Jan 8, 2019

Fixed in b6430b9

@thrimbor thrimbor closed this as completed Jan 8, 2019
thrimbor pushed a commit that referenced this issue Apr 3, 2022
Fixes the 'Could not find save path error' when using -PS / --pathsave param. (issue #11)
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