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basic_cluster.go
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basic_cluster.go
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// Copyright 2017 PingCAP, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// See the License for the specific language governing permissions and
// limitations under the License.
package schedule
import (
"github.com/pingcap/pd/server/core"
)
const (
// RegionHeartBeatReportInterval is the heartbeat report interval of a region
RegionHeartBeatReportInterval = 60
statCacheMaxLen = 1000
hotWriteRegionMinFlowRate = 16 * 1024
hotReadRegionMinFlowRate = 128 * 1024
storeHeartBeatReportInterval = 10
minHotRegionReportInterval = 3
hotRegionAntiCount = 1
)
// BasicCluster provides basic data member and interface for a tikv cluster.
type BasicCluster struct {
Stores *core.StoresInfo
Regions *core.RegionsInfo
HotCache *HotSpotCache
}
// NewOpInfluence creates a OpInfluence.
func NewOpInfluence(operators []*Operator, cluster Cluster) OpInfluence {
influence := OpInfluence{
storesInfluence: make(map[uint64]*StoreInfluence),
regionsInfluence: make(map[uint64]*Operator),
}
for _, op := range operators {
if !op.IsTimeout() && !op.IsFinish() {
region := cluster.GetRegion(op.RegionID())
if region != nil {
op.Influence(influence, region)
}
}
influence.regionsInfluence[op.RegionID()] = op
}
return influence
}
// OpInfluence records the influence of the cluster.
type OpInfluence struct {
storesInfluence map[uint64]*StoreInfluence
regionsInfluence map[uint64]*Operator
}
// GetStoreInfluence get storeInfluence of specific store.
func (m OpInfluence) GetStoreInfluence(id uint64) *StoreInfluence {
storeInfluence, ok := m.storesInfluence[id]
if !ok {
storeInfluence = &StoreInfluence{}
m.storesInfluence[id] = storeInfluence
}
return storeInfluence
}
// GetRegionsInfluence gets regionInfluence of specific region.
func (m OpInfluence) GetRegionsInfluence() map[uint64]*Operator {
return m.regionsInfluence
}
// StoreInfluence records influences that pending operators will make.
type StoreInfluence struct {
RegionSize int64
RegionCount int64
LeaderSize int64
LeaderCount int64
}
// ResourceSize returns delta size of leader/region by influence.
func (s StoreInfluence) ResourceSize(kind core.ResourceKind) int64 {
switch kind {
case core.LeaderKind:
return s.LeaderSize
case core.RegionKind:
return s.RegionSize
default:
return 0
}
}
// NewBasicCluster creates a BasicCluster.
func NewBasicCluster() *BasicCluster {
return &BasicCluster{
Stores: core.NewStoresInfo(),
Regions: core.NewRegionsInfo(),
HotCache: newHotSpotCache(),
}
}
// GetStores returns all Stores in the cluster.
func (bc *BasicCluster) GetStores() []*core.StoreInfo {
return bc.Stores.GetStores()
}
// GetStore searches for a store by ID.
func (bc *BasicCluster) GetStore(storeID uint64) *core.StoreInfo {
return bc.Stores.GetStore(storeID)
}
// GetRegion searches for a region by ID.
func (bc *BasicCluster) GetRegion(regionID uint64) *core.RegionInfo {
return bc.Regions.GetRegion(regionID)
}
// GetRegionStores returns all Stores that contains the region's peer.
func (bc *BasicCluster) GetRegionStores(region *core.RegionInfo) []*core.StoreInfo {
var Stores []*core.StoreInfo
for id := range region.GetStoreIds() {
if store := bc.Stores.GetStore(id); store != nil {
Stores = append(Stores, store)
}
}
return Stores
}
// GetFollowerStores returns all Stores that contains the region's follower peer.
func (bc *BasicCluster) GetFollowerStores(region *core.RegionInfo) []*core.StoreInfo {
var Stores []*core.StoreInfo
for id := range region.GetFollowers() {
if store := bc.Stores.GetStore(id); store != nil {
Stores = append(Stores, store)
}
}
return Stores
}
// GetLeaderStore returns all Stores that contains the region's leader peer.
func (bc *BasicCluster) GetLeaderStore(region *core.RegionInfo) *core.StoreInfo {
return bc.Stores.GetStore(region.GetLeader().GetStoreId())
}
// GetAdjacentRegions returns region's info that is adjacent with specific region
func (bc *BasicCluster) GetAdjacentRegions(region *core.RegionInfo) (*core.RegionInfo, *core.RegionInfo) {
return bc.Regions.GetAdjacentRegions(region)
}
// BlockStore stops balancer from selecting the store.
func (bc *BasicCluster) BlockStore(storeID uint64) error {
return bc.Stores.BlockStore(storeID)
}
// UnblockStore allows balancer to select the store.
func (bc *BasicCluster) UnblockStore(storeID uint64) {
bc.Stores.UnblockStore(storeID)
}
// RandFollowerRegion returns a random region that has a follower on the store.
func (bc *BasicCluster) RandFollowerRegion(storeID uint64, opts ...core.RegionOption) *core.RegionInfo {
return bc.Regions.RandFollowerRegion(storeID, opts...)
}
// RandLeaderRegion returns a random region that has leader on the store.
func (bc *BasicCluster) RandLeaderRegion(storeID uint64, opts ...core.RegionOption) *core.RegionInfo {
return bc.Regions.RandLeaderRegion(storeID, opts...)
}
// GetAverageRegionSize returns the average region approximate size.
func (bc *BasicCluster) GetAverageRegionSize() int64 {
return bc.Regions.GetAverageRegionSize()
}
// IsRegionHot checks if a region is in hot state.
func (bc *BasicCluster) IsRegionHot(id uint64, hotThreshold int) bool {
return bc.HotCache.isRegionHot(id, hotThreshold)
}
// RegionWriteStats returns hot region's write stats.
func (bc *BasicCluster) RegionWriteStats() []*core.RegionStat {
return bc.HotCache.RegionStats(WriteFlow)
}
// RegionReadStats returns hot region's read stats.
func (bc *BasicCluster) RegionReadStats() []*core.RegionStat {
return bc.HotCache.RegionStats(ReadFlow)
}
// PutStore put a store
func (bc *BasicCluster) PutStore(store *core.StoreInfo) error {
bc.Stores.SetStore(store)
return nil
}
// DeleteStore deletes a store
func (bc *BasicCluster) DeleteStore(store *core.StoreInfo) {
bc.Stores.DeleteStore(store)
}
// PutRegion put a region
func (bc *BasicCluster) PutRegion(region *core.RegionInfo) error {
bc.Regions.SetRegion(region)
return nil
}
// CheckWriteStatus checks the write status, returns whether need update statistics and item.
func (bc *BasicCluster) CheckWriteStatus(region *core.RegionInfo) (bool, *core.RegionStat) {
return bc.HotCache.CheckWrite(region, bc.Stores)
}
// CheckReadStatus checks the read status, returns whether need update statistics and item.
func (bc *BasicCluster) CheckReadStatus(region *core.RegionInfo) (bool, *core.RegionStat) {
return bc.HotCache.CheckRead(region, bc.Stores)
}