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Cleaned up imports of tile superclasses.
Run tests #73: Commit 4688be2 pushed by Kodiologist
June 24, 2023 22:02 41s master
June 24, 2023 22:02 41s
Implemented holes.
Run tests #72: Commit 75faa74 pushed by Kodiologist
June 24, 2023 00:56 45s master
June 24, 2023 00:56 45s
Implemented passwall wands.
Run tests #71: Commit a134a59 pushed by Kodiologist
June 23, 2023 13:42 49s master
June 23, 2023 13:42 49s
Implemented shades.
Run tests #70: Commit ffc5bef pushed by Kodiologist
June 16, 2023 23:57 41s master
June 16, 2023 23:57 41s
Support per-quest saves and checkpoint saves.
Run tests #69: Commit 96f9e07 pushed by Kodiologist
June 16, 2023 13:39 38s master
June 16, 2023 13:39 38s
Flush input with blessed instead of termios.
Run tests #68: Commit 54aa052 pushed by Kodiologist
June 11, 2023 20:06 58s master
June 11, 2023 20:06 58s
Edited some flavor text.
Run tests #67: Commit a30a2af pushed by Kodiologist
June 8, 2023 19:14 42s master
June 8, 2023 19:14 42s
Fixed a crash from sharing an attacking monster's square.
Run tests #66: Commit 2ef3a1f pushed by Kodiologist
June 7, 2023 20:37 40s master
June 7, 2023 20:37 40s
Implemented paralysis and paralysis traps.
Run tests #65: Commit fde8f77 pushed by Kodiologist
June 4, 2023 19:52 51s master
June 4, 2023 19:52 51s
Converted wk from a macro to a function.
Run tests #64: Commit 8b17d13 pushed by Kodiologist
June 3, 2023 20:26 36s master
June 3, 2023 20:26 36s
Implemented Death (the monster).
Run tests #63: Commit 36d3f67 pushed by Kodiologist
June 2, 2023 17:05 54s master
June 2, 2023 17:05 54s
Implemented teleporters.
Run tests #62: Commit ab4b2da pushed by Kodiologist
May 29, 2023 17:00 47s master
May 29, 2023 17:00 47s
Implemented the Magic Shield.
Run tests #61: Commit de769f9 pushed by Kodiologist
May 28, 2023 23:27 34s master
May 28, 2023 23:27 34s
Added broken pillars.
Run tests #60: Commit acc5380 pushed by Kodiologist
May 28, 2023 14:23 38s master
May 28, 2023 14:23 38s
Implemented thorn trees' weakness against fire.
Run tests #59: Commit d888d31 pushed by Kodiologist
May 25, 2023 19:41 36s master
May 25, 2023 19:41 36s
Added an interface for using items.
Run tests #58: Commit 5606d5f pushed by Kodiologist
May 23, 2023 20:45 43s master
May 23, 2023 20:45 43s
Implemented imps.
Run tests #57: Commit 6e84fcd pushed by Kodiologist
May 18, 2023 20:50 50s master
May 18, 2023 20:50 50s
May 11, 2023 20:52 49s
Implemented gates.
Run tests #55: Commit 205518a pushed by Kodiologist
May 11, 2023 14:07 53s master
May 11, 2023 14:07 53s
Stack mapsyms in display, treating spaces as transparent.
Run tests #54: Commit 4447e54 pushed by Kodiologist
May 9, 2023 21:23 34s master
May 9, 2023 21:23 34s
Implemented chests.
Run tests #53: Commit cf73cf9 pushed by Kodiologist
May 6, 2023 21:24 39s master
May 6, 2023 21:24 39s
Implemented wallfall traps.
Run tests #52: Commit 3960dab pushed by Kodiologist
May 4, 2023 21:16 45s master
May 4, 2023 21:16 45s
Made the help text a little more accurate for cracked walls.
Run tests #51: Commit b8dc4d0 pushed by Kodiologist
April 30, 2023 21:26 33s master
April 30, 2023 21:26 33s
Added a command-line argument for level selection.
Run tests #50: Commit d76d333 pushed by Kodiologist
April 27, 2023 21:15 50s master
April 27, 2023 21:15 50s
Animate the player's shots.
Run tests #49: Commit 30c71e2 pushed by Kodiologist
April 24, 2023 20:06 34s master
April 24, 2023 20:06 34s