Blender addon to help rip tiles for Blender >2.80
Install Instructions: Open Blender -> F4 -> Preferences -> Addons Tab -> Install -> Select Python File
Also make sure Developer Extras are enabled in Interface Tab
Available Operators:
Before running operator: Be in obj mode, click any obj, press a to select all objects
Result: scales 4x and performs tri to quad, scale is customizable with a dialog box after running
Before running operator: make sure all objects are scaled properly (1 tile = 1 meter), be in obj mode
Result: attempts to convert every polygon into 1x1 squares
Notes: sometimes, you can get cleaner cuts by running limited dissolve on all objects before using this command.
Before running operator: make sure all objects are scaled properly (1 tile = 1 meter), be in obj mode
Result: attempts to convert every polygon into 1x1 squares on selected obj
Before running operator: be in obj mode
Result: removes all objects that use texture names already in current directory
Notes: also removes objects with textures in the hardcoded filters array, does not work reliably for HGSS due to how textures are named
Before running operator: select desired objects in object mode, switch to edit mode, select desired vertex
Result: moves object to center based on selected vertex
Before running operator: be in edit mode,then select all faces you want to include in obj
Result: detatches selected faces, combines faces into new obj, autocenters and then exports
Notes: Must name file after running operator to finish exporting
Before running operator: be in obj mode
Result: exports every object on its current xyz coordinates
Notes: some tiles are composed of multiple objects but this command will still export them separately, use Export Selected Faces if you need to customize your export