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Infinite Ammo is server sided #5
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so what |
Have you figured out how to do the recoil adapter by bypassing the speed modulation module |
You'd need to demodulate the interpolated protocol buffer and reverse the polarity of the player velocity |
As long as you change your tickrate by using the polarity modifier which you would need to inject first then you can safely have unlimited ammo without the server re-modulating the ammo module TIS BASIK COMUN SENS |
@Lemons1337 bruh ur the only one smart enough lmao, kids on the internet won't know this |
A little bit of false advertisement = ez views |
@zbot473 I actually told @Lemons1337 about this 😆 |
You cannot have infinite ammo because everything is calculated on the server. It will appear as if you have infinite ammo but in reality it's just client sided meaning it won't affect game-play at all.
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