Skip to content
View IceLanguage's full-sized avatar
Block or Report

Block or report IceLanguage

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Popular repositories

  1. LinHowe_GameAlgorithm LinHowe_GameAlgorithm Public

    Based on Unity to simply implement algorithms commonly used in game program development;基于Unity简单地实现游戏程序开发中常用的算法

    C# 215 72

  2. Pokemon_Unity3D_Entitas Pokemon_Unity3D_Entitas Public

    Develop a Pokemon game based on Unity Engine(基于Unity开发精灵宝可梦游戏)

    C# 61 26

  3. WaterRenderingLaboratory WaterRenderingLaboratory Public

    Render the water in unity (水渲染)

    C# 20 4

  4. UnityFluidDynamics UnityFluidDynamics Public

    This code is translated from the code provided in Jos Stam's GDC2003 paper

    C# 10 4

  5. GamePhysicsToy GamePhysicsToy Public

    Try to simulate some physical principles in unity 游戏物理模拟

    C# 6 3

  6. PhysicsEngineForFun PhysicsEngineForFun Public

    Study with 《Game Physics Engine Development》 and write Physics Engine what can be used in Unity

    C++ 6 1