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Crash found by Google Play Store #8724

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2 tasks done
ihhub opened this issue May 23, 2024 · 0 comments
Open
2 tasks done

Crash found by Google Play Store #8724

ihhub opened this issue May 23, 2024 · 0 comments
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bug Something doesn't work crash Application crashes. The highest level of priority
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@ihhub
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ihhub commented May 23, 2024

Preliminary checks

Platform

Android

Describe the bug

Version 1.0.13.

This is stack trace:

pid: 0, tid: 1813 >>> org.fheroes2 <<<

backtrace:
  #00  pc 0x0000000000417940  /data/app/~~yA1V21NsgUVQfYuICBcSJg==/org.fheroes2-dXxVaUby9J3FwHE_2TcLzw==/split_config.arm64_v8a.apk!libmain.so (World::LoadMapMP2(std::__ndk1::basic_string<char, std::__ndk1::char_traits<char>, std::__ndk1::allocator<char>> const&, bool)+2804) (BuildId: b17aae456b5efb368928807e2546568e3815d861)
  #01  pc 0x00000000002d5c2c  /data/app/~~yA1V21NsgUVQfYuICBcSJg==/org.fheroes2-dXxVaUby9J3FwHE_2TcLzw==/split_config.arm64_v8a.apk!libmain.so (Game::ScenarioInfo()+156) (BuildId: b17aae456b5efb368928807e2546568e3815d861)
  #02  pc 0x00000000002c909c  /data/app/~~yA1V21NsgUVQfYuICBcSJg==/org.fheroes2-dXxVaUby9J3FwHE_2TcLzw==/split_config.arm64_v8a.apk!libmain.so (Game::mainGameLoop(bool, bool)+232) (BuildId: b17aae456b5efb368928807e2546568e3815d861)
  #03  pc 0x00000000002aaf84  /data/app/~~yA1V21NsgUVQfYuICBcSJg==/org.fheroes2-dXxVaUby9J3FwHE_2TcLzw==/split_config.arm64_v8a.apk!libmain.so (SDL_main+3492) (BuildId: b17aae456b5efb368928807e2546568e3815d861)
  #04  pc 0x0000000000099be4  /data/app/~~yA1V21NsgUVQfYuICBcSJg==/org.fheroes2-dXxVaUby9J3FwHE_2TcLzw==/split_config.arm64_v8a.apk!libSDL2.so (Java_org_libsdl_app_SDLActivity_nativeRunMain+692) (BuildId: 9fc163d6a30673b2e47502d82a93e7091aa81fb0)
  #05  pc 0x0000000000046c38  /data/app/~~yA1V21NsgUVQfYuICBcSJg==/org.fheroes2-dXxVaUby9J3FwHE_2TcLzw==/oat/arm64/base.odex (art_jni_trampoline+152)
  #06  pc 0x00000000000962a4  /data/app/~~yA1V21NsgUVQfYuICBcSJg==/org.fheroes2-dXxVaUby9J3FwHE_2TcLzw==/oat/arm64/base.odex (org.libsdl.app.SDLMain.run+612)
  #07  pc 0x0000000000156e70  /system/framework/arm64/boot.oat (java.lang.Thread.run+64)
  #08  pc 0x000000000033eda4  /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+612)
  #09  pc 0x0000000000239d54  /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+144)
  #10  pc 0x000000000053a1b0  /apex/com.android.art/lib64/libart.so (art::Thread::CreateCallback(void*)+1600)
  #11  pc 0x0000000000539b60  /apex/com.android.art/lib64/libart.so (art::Thread::CreateCallbackWithUffdGc(void*)+8)
  #12  pc 0x0000000000101d5c  /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+204)
  #13  pc 0x0000000000095bc0  /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64)

Save file

None.

Additional info

No response

@ihhub ihhub added bug Something doesn't work Android Android version of the engine. labels May 23, 2024
@ihhub ihhub added this to the 1.1.1 milestone May 23, 2024
@ihhub ihhub added crash Application crashes. The highest level of priority and removed Android Android version of the engine. labels May 24, 2024
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