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Keyboard
Weldify edited this page Jul 6, 2021
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A device which allows you to get player input using a keyboard-like interface.
void Keyboard:SimulateKeyPress(string? key, string Player)
void Keyboard:SimulateTextInput(string? input, string Player)
Event Keyboard.KeyPressed(KeyCode key, string Player)
Event Keyboard.TextInputted(String text, string Player)
Takes a string as a key to press and simulates pressing that key for the Keyboard.
Takes a string as input and simulates typing that string for the Keyboard.
A Signal which fires when a Player presses a key on the Keyboard.
A Signal which fires when a Player writes a sentence on the Keyboard.
Home | Globals | Additional resources | TODO
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Part
- Part.ClassName
- Part.Position
- Part.CFrame
- Part.GUID
- Part:GetColor()
- Part:GetSize()
- Part:Trigger()
- Part:Configure()
- Part:Connect()
- Evt Triggered
- Evt Configured
- Gyro
- Keyboard
- Microphone
- LifeSensor
- Instrument
- EnergyShield
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- Bin
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- TouchSensor
- Button
- Light
- Rail
- StarMap
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- Speaker
- Reactor
- Microcontroller
- Dispenser
- Faucet
- Servo
- BlackBox
Additional objects used in Microcontrollers
Public code that enhances the experience of using a Microcontroller.