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makefile
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makefile
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main: class.card.cpp class.card.hpp class.cardNode.cpp class.cardNode.hpp class.game.cpp class.game.hpp class.player.cpp class.player.hpp class.playerll.cpp class.playerll.hpp class.playerNode.cpp class.playerNode.hpp class.puzzle.cpp class.puzzle.hpp class.wheel.cpp class.wheel.hpp class.display.hpp class.display.cpp main.cpp
g++ class.card.cpp class.cardNode.cpp class.game.cpp class.player.cpp class.playerll.cpp class.playerNode.cpp class.puzzle.cpp class.wheel.cpp class.display.cpp main.cpp -o main
clear
./main
card: class.card.hpp class.card.cpp
g++ class.card.cpp -o card -D UNIT_TEST_CARD;
cardNode: class.card.hpp class.card.cpp class.cardNode.hpp class.cardNode.cpp
g++ class.cardNode.cpp class.card.cpp -o cardNode -D UNIT_TEST_CARD_NODE
player: class.player.hpp class.player.cpp
g++ class.player.cpp -o player -D UNIT_TEST_PLAYER
playerNode: class.player.hpp class.player.cpp class.playerNode.hpp class.playerNode.cpp
g++ class.playerNode.cpp class.player.cpp -o playerNode -D UNIT_TEST_PLAYER_NODE
playerll: class.player.hpp class.player.cpp class.playerNode.hpp class.playerNode.cpp class.playerll.hpp class.playerll.cpp
g++ class.playerll.cpp class.playerNode.cpp class.player.cpp -o playerll -D UNIT_TEST_PLAYERLL
puzzle: class.puzzle.hpp class.puzzle.cpp
g++ class.puzzle.hpp class.puzzle.cpp -o puzzle -D UNIT_TEST_PUZZLE
game: class.card.cpp class.card.hpp class.cardNode.cpp class.cardNode.hpp class.game.cpp class.game.hpp class.player.cpp class.player.hpp class.playerll.cpp class.playerll.hpp class.playerNode.cpp class.playerNode.hpp class.puzzle.cpp class.puzzle.hpp class.wheel.cpp class.wheel.hpp class.display.cpp class.display.hpp
g++ class.card.cpp class.cardNode.cpp class.game.cpp class.player.cpp class.playerll.cpp class.playerNode.cpp class.puzzle.cpp class.wheel.cpp class.display.cpp -o game -D UNIT_TEST_GAME
wheel: class.cardNode.cpp class.cardNode.hpp class.wheel.cpp class.wheel.hpp class.card.hpp class.card.cpp
g++ class.wheel.cpp class.cardNode.cpp class.card.cpp -o wheel -D UNIT_TEST_WHEEL
# node: struct.node.hpp
# cp struct.node.hpp struct.node.cpp;
# g++ struct.node.cpp -o node -D UNIT_TEST_NODE;
# rm struct.node.cpp;
# test_game: test.game.cpp
# g++ test.game.cpp -o test_game;