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I am trying to develop another player example for the libvlc-zig - issue#3 project using SDL2 but the referenced example uses OGL together.
However, the binding doesn't have access to the GL types (GLint, GLfloat, GLchar,...) and some functions are not available for use.
How would I get access to these SDL_GL features?
The text was updated successfully, but these errors were encountered:
I am trying to develop another player example for the
libvlc-zig - issue#3
project using SDL2 but the referenced example uses OGL together.However, the binding doesn't have access to the GL types (
GLint
,GLfloat
,GLchar
,...) and some functions are not available for use.How would I get access to these
SDL_GL
features?The text was updated successfully, but these errors were encountered: