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Render1D should expand into a HalveHorizontal and Render1D when there is a huge downsampling factor.
HalveHorizontal and HalveVerticle can be shifted left until they meet, then combined into a Halve2D. Halve2D can be shifted left to the decoder (if the decoder supports built-in scaling).
The job will have to represent some optimization rules, such as permitting perceptual scaling instead of linear scaling for the first 1/3rd of the job, or halving prior to colorspace application.
The text was updated successfully, but these errors were encountered:
Given that we are using downscaling in the jpeg decoder, the main hot path, this would only seem of value for large PNG images. Closing as wontfix for now.
Render1D should expand into a HalveHorizontal and Render1D when there is a huge downsampling factor.
HalveHorizontal and HalveVerticle can be shifted left until they meet, then combined into a Halve2D. Halve2D can be shifted left to the decoder (if the decoder supports built-in scaling).
The job will have to represent some optimization rules, such as permitting perceptual scaling instead of linear scaling for the first 1/3rd of the job, or halving prior to colorspace application.
The text was updated successfully, but these errors were encountered: