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hi, im just testing out this framework. running on Mac OS 10.15, Xcode. Need plain English instructions in getting nuklear setup.
"symbol(s) not found for architecture x86_64". failed couple times in properly using the linker.
#include "nuklear.h" #include <stdio.h> enum {EASY, HARD}; static int op = EASY; static float value = 0.6f; static int i = 20; struct nk_context ctx; struct nk_user_font font; void setup() { nk_init_default(&ctx, &font); if (nk_begin(&ctx, "Show", nk_rect(50, 50, 220, 220), NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_CLOSABLE)) { // fixed widget pixel width nk_layout_row_static(&ctx, 30, 80, 1); if (nk_button_label(&ctx, "button")) { // event handling } // fixed widget window ratio width nk_layout_row_dynamic(&ctx, 30, 2); if (nk_option_label(&ctx, "easy", op == EASY)) op = EASY; if (nk_option_label(&ctx, "hard", op == HARD)) op = HARD; // custom widget pixel width nk_layout_row_begin(&ctx, NK_STATIC, 30, 2); { nk_layout_row_push(&ctx, 50); nk_label(&ctx, "Volume:", NK_TEXT_LEFT); nk_layout_row_push(&ctx, 110); nk_slider_float(&ctx, 0, &value, 1.0f, 0.1f); } nk_layout_row_end(&ctx); } nk_end(&ctx); } int main(int argc, const char * argv[]) { setup(); }
Undefined symbols for architecture x86_64: "_nk_begin", referenced from: _setup in main.o "_nk_button_label", referenced from: _setup in main.o "_nk_end", referenced from: _setup in main.o "_nk_init_default", referenced from: _setup in main.o "_nk_label", referenced from: _setup in main.o "_nk_layout_row_begin", referenced from: _setup in main.o "_nk_layout_row_dynamic", referenced from: _setup in main.o "_nk_layout_row_end", referenced from: _setup in main.o "_nk_layout_row_push", referenced from: _setup in main.o "_nk_layout_row_static", referenced from: _setup in main.o "_nk_option_label", referenced from: _setup in main.o "_nk_rect", referenced from: _setup in main.o "_nk_slider_float", referenced from: _setup in main.o ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation)
The text was updated successfully, but these errors were encountered:
Please see Building in the readme: https://github.com/Immediate-Mode-UI/Nuklear#building (feel free to make a PR to e.g. rename the paragraph to something more descriptive like Usage & building).
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I hope you made it to build. If not, just take any demo or example designated for your system and it should compile 😉.
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hi, im just testing out this framework. running on Mac OS 10.15, Xcode. Need plain English instructions in getting nuklear setup.
"symbol(s) not found for architecture x86_64". failed couple times in properly using the linker.
The text was updated successfully, but these errors were encountered: