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Mapping does not work properly with Immersal's latest SDK (1.15.0). #2

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AIRAR-JGS opened this issue Dec 13, 2021 · 1 comment
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@AIRAR-JGS
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First of all, thanks for posting a great sample project!

Mapping does not work properly with Immersal's latest SDK (1.15.0).

Below is a version that works exactly.

  • Unity 2021.1.22f1
  • NRSDK 1.7.0
  • Immersal SDK 1.14.1
  • Android Platform

Below is a version of Immersal's map data that does not map accurately to real space.

  • Unity 2021.1.22f1
  • NRSDK 1.7.0
  • Immersal SDK 1.15.0
  • Android Platform

All other project settings, contents, and test devices are the same.

please check.

@Shukri95
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Shukri95 commented Sep 9, 2023

Hi. I've been developing app using Immersal SDK and this experience is amazing. We could make a large scale AR. However, the accuracy and the stability of it is the main concern. Can anyone suggest how to get 100% accurate because the requirement for our project is to overlay the real world with 3D elements. For example, if there is a physical wall in front, we have to overlay it with the 3D version of the wall precisely and accurately. Please, I need help. Thank you.

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