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error #3
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The framework size has reached the github size limitation, so we zipped the framework to reduce its size, after you cloned the github repo, you can manually unzip the libs.zip file within the root directory of the project, then try to rebuild it, this error should be gone. |
thanks solved it |
what do i need to do to add this player to my app? |
Thanks for your feedback. We are making the tutorial now, we believe that it’s coming soon. Now you can reference the github DEMO project. The most you need to do is
It’s very similar with iOS MPMoviePlayerController component. Notice: the framework is not FREE, so if you want to use it in your product, please purchase the license. Thanks. |
ld: warning: ignoring file /Users/Sebastian/Downloads/ffmpeg-avplayer-for-ios-master/libs/AVPlayerTouch.framework/AVPlayerTouch, file was built for unsupported file format ( 0x76 0x65 0x72 0x73 0x69 0x6F 0x6E 0x20 0x68 0x74 0x74 0x70 0x73 0x3A 0x2F 0x2F ) which is not the architecture being linked (arm64): /Users/Sebastian/Downloads/ffmpeg-avplayer-for-ios-master/libs/AVPlayerTouch.framework/AVPlayerTouch
Undefined symbols for architecture arm64:
"_AVOptionNameAVProbeSize", referenced from:
-[PlayerViewController viewDidLoad] in PlayerViewController.o
"_AVOptionNameAVAnalyzeduration", referenced from:
-[PlayerViewController viewDidLoad] in PlayerViewController.o
"_AVOptionNameHttpUserAgent", referenced from:
-[PlayerViewController viewDidLoad] in PlayerViewController.o
"OBJC_CLASS$_FFAVPlayerController", referenced from:
objc-class-ref in MovieInfosViewController.o
objc-class-ref in PlayerViewController.o
"_AVOptionNameAVFormatName", referenced from:
-[PlayerViewController viewDidLoad] in PlayerViewController.o
"OBJC_CLASS$_AVPLicense", referenced from:
objc-class-ref in AppDelegate.o
"OBJC_CLASS$_FFAVParser", referenced from:
objc-class-ref in MovieInfosViewController.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
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