/
model_event_monitor_condition.go
273 lines (223 loc) · 7.03 KB
/
model_event_monitor_condition.go
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/*
Impart Security v0 REST API
Imparts v0 REST API.
API version: 0.0.0
Contact: support@impart.security
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package client
import (
"bytes"
"encoding/json"
"fmt"
)
// checks if the EventMonitorCondition type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &EventMonitorCondition{}
// EventMonitorCondition struct for EventMonitorCondition
type EventMonitorCondition struct {
// The number of times a condition can be met before it triggers its monitor.
Threshold int32 `json:"threshold"`
// How the condition should compare values (less than or greater than)
Comparator string `json:"comparator"`
// The time offset from now() in the past in milliseconds.
Delay int64 `json:"delay"`
// Indicates how far in the future from delay we will be looking in milliseconds.
TimePeriod int64 `json:"time_period"`
Details EventMonitorConditionDetails `json:"details"`
}
type _EventMonitorCondition EventMonitorCondition
// NewEventMonitorCondition instantiates a new EventMonitorCondition object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewEventMonitorCondition(threshold int32, comparator string, delay int64, timePeriod int64, details EventMonitorConditionDetails) *EventMonitorCondition {
this := EventMonitorCondition{}
this.Threshold = threshold
this.Comparator = comparator
this.Delay = delay
this.TimePeriod = timePeriod
this.Details = details
return &this
}
// NewEventMonitorConditionWithDefaults instantiates a new EventMonitorCondition object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewEventMonitorConditionWithDefaults() *EventMonitorCondition {
this := EventMonitorCondition{}
return &this
}
// GetThreshold returns the Threshold field value
func (o *EventMonitorCondition) GetThreshold() int32 {
if o == nil {
var ret int32
return ret
}
return o.Threshold
}
// GetThresholdOk returns a tuple with the Threshold field value
// and a boolean to check if the value has been set.
func (o *EventMonitorCondition) GetThresholdOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Threshold, true
}
// SetThreshold sets field value
func (o *EventMonitorCondition) SetThreshold(v int32) {
o.Threshold = v
}
// GetComparator returns the Comparator field value
func (o *EventMonitorCondition) GetComparator() string {
if o == nil {
var ret string
return ret
}
return o.Comparator
}
// GetComparatorOk returns a tuple with the Comparator field value
// and a boolean to check if the value has been set.
func (o *EventMonitorCondition) GetComparatorOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Comparator, true
}
// SetComparator sets field value
func (o *EventMonitorCondition) SetComparator(v string) {
o.Comparator = v
}
// GetDelay returns the Delay field value
func (o *EventMonitorCondition) GetDelay() int64 {
if o == nil {
var ret int64
return ret
}
return o.Delay
}
// GetDelayOk returns a tuple with the Delay field value
// and a boolean to check if the value has been set.
func (o *EventMonitorCondition) GetDelayOk() (*int64, bool) {
if o == nil {
return nil, false
}
return &o.Delay, true
}
// SetDelay sets field value
func (o *EventMonitorCondition) SetDelay(v int64) {
o.Delay = v
}
// GetTimePeriod returns the TimePeriod field value
func (o *EventMonitorCondition) GetTimePeriod() int64 {
if o == nil {
var ret int64
return ret
}
return o.TimePeriod
}
// GetTimePeriodOk returns a tuple with the TimePeriod field value
// and a boolean to check if the value has been set.
func (o *EventMonitorCondition) GetTimePeriodOk() (*int64, bool) {
if o == nil {
return nil, false
}
return &o.TimePeriod, true
}
// SetTimePeriod sets field value
func (o *EventMonitorCondition) SetTimePeriod(v int64) {
o.TimePeriod = v
}
// GetDetails returns the Details field value
func (o *EventMonitorCondition) GetDetails() EventMonitorConditionDetails {
if o == nil {
var ret EventMonitorConditionDetails
return ret
}
return o.Details
}
// GetDetailsOk returns a tuple with the Details field value
// and a boolean to check if the value has been set.
func (o *EventMonitorCondition) GetDetailsOk() (*EventMonitorConditionDetails, bool) {
if o == nil {
return nil, false
}
return &o.Details, true
}
// SetDetails sets field value
func (o *EventMonitorCondition) SetDetails(v EventMonitorConditionDetails) {
o.Details = v
}
func (o EventMonitorCondition) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o EventMonitorCondition) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["threshold"] = o.Threshold
toSerialize["comparator"] = o.Comparator
toSerialize["delay"] = o.Delay
toSerialize["time_period"] = o.TimePeriod
toSerialize["details"] = o.Details
return toSerialize, nil
}
func (o *EventMonitorCondition) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"threshold",
"comparator",
"delay",
"time_period",
"details",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varEventMonitorCondition := _EventMonitorCondition{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varEventMonitorCondition)
if err != nil {
return err
}
*o = EventMonitorCondition(varEventMonitorCondition)
return err
}
type NullableEventMonitorCondition struct {
value *EventMonitorCondition
isSet bool
}
func (v NullableEventMonitorCondition) Get() *EventMonitorCondition {
return v.value
}
func (v *NullableEventMonitorCondition) Set(val *EventMonitorCondition) {
v.value = val
v.isSet = true
}
func (v NullableEventMonitorCondition) IsSet() bool {
return v.isSet
}
func (v *NullableEventMonitorCondition) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableEventMonitorCondition(val *EventMonitorCondition) *NullableEventMonitorCondition {
return &NullableEventMonitorCondition{value: val, isSet: true}
}
func (v NullableEventMonitorCondition) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableEventMonitorCondition) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}