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main_test.go
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main_test.go
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package main
import (
"context"
"testing"
"github.com/stretchr/testify/assert"
)
func TestPlay(t *testing.T) {
type args struct {
input ArenaUpdate
}
tests := []struct {
name string
args args
wantResponse []string
}{
{
name: "should attack on the front",
wantResponse: []string{"T"},
args: args{input: ArenaUpdate{
Links: struct {
Self struct {
Href string `json:"href"`
} `json:"self"`
}{
Self: struct{
Href string `json:"href"`
}{Href: "player1"},
},
Arena: struct {
Dimensions []int `json:"dims"`
State map[string]PlayerState `json:"state"`
}{
Dimensions: []int{4,3},
State: map[string]PlayerState{
"player1": {
X: 1,
Y: 1,
Direction: "W",
WasHit: false,
Score: 0,
},
"player2": {
X: 0,
Y: 1,
Direction: "S",
WasHit: false,
Score: 0,
},
},
},
}},
},
{
name: "should not attack ",
wantResponse: []string{"L", "R", "F"},
args: args{input: ArenaUpdate{
Links: struct {
Self struct {
Href string `json:"href"`
} `json:"self"`
}{
Self: struct{
Href string `json:"href"`
}{Href: "player1"},
},
Arena: struct {
Dimensions []int `json:"dims"`
State map[string]PlayerState `json:"state"`
}{
Dimensions: []int{4,3},
State: map[string]PlayerState{
"player1": {
X: 1,
Y: 1,
Direction: "W",
WasHit: false,
Score: 0,
},
"player2": {
X: 1,
Y: 0,
Direction: "E",
WasHit: false,
Score: 0,
},
},
},
}},
},
{
name: "should turn left if there is player on left",
wantResponse: []string{"L"},
args: args{input: ArenaUpdate{
Links: struct {
Self struct {
Href string `json:"href"`
} `json:"self"`
}{
Self: struct{
Href string `json:"href"`
}{Href: "player1"},
},
Arena: struct {
Dimensions []int `json:"dims"`
State map[string]PlayerState `json:"state"`
}{
Dimensions: []int{4,3},
State: map[string]PlayerState{
"player1": {
X: 1,
Y: 1,
Direction: "N",
WasHit: false,
Score: 0,
},
"player2": {
X: 0,
Y: 1,
Direction: "E",
WasHit: false,
Score: 0,
},
},
},
}},
},
{
name: "should turn right if there is player on right",
wantResponse: []string{"R"},
args: args{input: ArenaUpdate{
Links: struct {
Self struct {
Href string `json:"href"`
} `json:"self"`
}{
Self: struct{
Href string `json:"href"`
}{Href: "player1"},
},
Arena: struct {
Dimensions []int `json:"dims"`
State map[string]PlayerState `json:"state"`
}{
Dimensions: []int{4,3},
State: map[string]PlayerState{
"player1": {
X: 1,
Y: 1,
Direction: "N",
WasHit: false,
Score: 0,
},
"player2": {
X: 2,
Y: 1,
Direction: "E",
WasHit: false,
Score: 0,
},
},
},
}},
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
srv := NewServer()
gotResponse := srv.Play(context.TODO(), tt.args.input);
assert.Contains(t, tt.wantResponse, string(gotResponse))
})
}
}