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Welcome to the LinaVG
wiki!
LinaVG
is a vector-graphics library which can be used both for retained and immediate-mode GUI purposes. It is a low-level vector shape & text rendering library with anti-aliasing and rich styling options such as colors, texturing, gradients, outlines, drop-shadows and many more. It was initially made for Lina Engine, but now is available as a standalone library.
LinaVG
repository consist of the library project itself along with an example C++ desktop application, using GLFW for window creation. You can download a statically build library & headers from the releases to link to your application, or download the source code right away from Github and build it along with your application.
I am developing Lina Engine and LinaVG, along with other open-source game dev toolsets on my free time. You can support me by sponsoring this project. Or by buying me a coffee..
I am also open to consultation and other similar work. Contact me to have a chat!