Name | Type | Description | Notes |
---|---|---|---|
CommandId | string | ||
SignalChannelName | string |
func NewSignalCommand(commandId string, signalChannelName string, ) *SignalCommand
NewSignalCommand instantiates a new SignalCommand object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewSignalCommandWithDefaults() *SignalCommand
NewSignalCommandWithDefaults instantiates a new SignalCommand object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *SignalCommand) GetCommandId() string
GetCommandId returns the CommandId field if non-nil, zero value otherwise.
func (o *SignalCommand) GetCommandIdOk() (*string, bool)
GetCommandIdOk returns a tuple with the CommandId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SignalCommand) SetCommandId(v string)
SetCommandId sets CommandId field to given value.
func (o *SignalCommand) GetSignalChannelName() string
GetSignalChannelName returns the SignalChannelName field if non-nil, zero value otherwise.
func (o *SignalCommand) GetSignalChannelNameOk() (*string, bool)
GetSignalChannelNameOk returns a tuple with the SignalChannelName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SignalCommand) SetSignalChannelName(v string)
SetSignalChannelName sets SignalChannelName field to given value.