You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I play bot warfare on iw5 pluto and it runs very well, but on iw4x I get 350+ fps on a custom game with no bots, and as soon as I add 17 bots (or even less) it gets extremely laggy and the fps drops to 120sh (feels like 40 though). Is there a fix for it without having to create a dedicated server?? I just want to play it in custom games, thx in advance : )
The text was updated successfully, but these errors were encountered:
engine related, iw5 (mw3) doesnt have this issue because the game is better optimized for separating the server thread and the render thread. iw4x could make a patch to fix this, I believe alteriwnet or fourdeltaone had this fixed once upon a time.
Hey guys try this.
Set com_maxfps to 0
For some reason, limiting the fps to less than a certain threshold (Monitor refresh rate possibly) makes the game have inconsistent frame times.
The moment I change com_maxfps to 0 (AKA unlimited), the issue goes away.
I play bot warfare on iw5 pluto and it runs very well, but on iw4x I get 350+ fps on a custom game with no bots, and as soon as I add 17 bots (or even less) it gets extremely laggy and the fps drops to 120sh (feels like 40 though). Is there a fix for it without having to create a dedicated server?? I just want to play it in custom games, thx in advance : )
The text was updated successfully, but these errors were encountered: