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Changes made in the "botwarfare" cfg file have no effect ingame #5

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LeRutY opened this issue Jan 5, 2022 · 7 comments
Closed

Changes made in the "botwarfare" cfg file have no effect ingame #5

LeRutY opened this issue Jan 5, 2022 · 7 comments

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@LeRutY
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LeRutY commented Jan 5, 2022

Example: I set "setDvar( "bots_loadout_rank", -1 );" to "setDvar( "bots_loadout_rank", 0 );" but when I check ingame it´s still saying "-1". Same with every other dvar (like the several difficulty settings). I downloaded your mod mainly to increase the bots difficulty as they´re too easy even on veteran. The folders "maps" and "scripts" are inside "storage/t6" so I must have installed it correctly

@ineedbots
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.cfg files are meant for dedicated server, not local games.

@LeRutY
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LeRutY commented Mar 20, 2022

@ineedbots Well even when creating and playing on the own dedicated server the dvar values don´t change

@ineedbots
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try changing the dedicated.cfg file name to something else, it could be conflicting with the dedicated.cfg file found in your localappdata t6 storage folder

@hxj662630
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just wanna know how to compile file in scripts\mp(like compile botwarfare to botwarfare-compiled)

@ineedbots
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https://github.com/ineedbots/pt6_bot_warfare/tree/master/.vscode

the compiler .exe file, drag and drop the gsc source file onto the executable and it will generate the compiled gsc

@ineedbots
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or if you are using vscode, you can run this task to compile the current opened gsc file
image

@hxj662630
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Thx, bro

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