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eeaw_eras.cfg
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eeaw_eras.cfg
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#textdomain wesnoth-Eastern_Europe_at_War
[era]
id=era_eeaw
name= _ "Eastern Europe at War"
description= _ "The biggest historical add-on ever created for the Battle for Wesnoth! Go back in time to the XVII century where 8 European states fight for wealth, territory and survival!"
{RANDOM_SIDE}
{MP_SIDE eeaw Poles}
{MP_SIDE eeaw Cossacks}
{MP_SIDE eeaw Swedes}
{MP_SIDE eeaw Turks}
{MP_SIDE eeaw Tatars}
{MP_SIDE eeaw Russians}
{MP_SIDE eeaw Austrians}
{MP_SIDE eeaw Prussians}
{ALTERNATE_RECRUITATION}
#{ALTERNATE_RECRUITATION2}
#{SUPERCHARGE_ACTION}
{STUN_ACTION}
{BURNING_EVENT}
{SINKING_EVENT}
{SLAVEMARKET_ACTION}
{TREASURE_ACTION}
[event]
name=prestart
[store_locations]
variable=mushrooms
terrain=*^Uf
[/store_locations]
[foreach]
array=mushrooms
[do]
[terrain]
x,y=$this_item.x,$this_item.y
terrain=Ss
[/terrain]
[/do]
[/foreach]
{CLEAR_VARIABLE mushrooms}
[/event]
[options]
{OPTION_DEADLINE}
{OPTION_LIMITRECRUITS}
{OPTION_BOSSMODE}
{OPTION_PILLAGER}
{OPTION_NOINCOME}
{OPTION_NOSPAM}
{OPTION_LASTMANSTANDING}
{OPTION_SHIPS}
{OPTION_FULLFLEET}
#{OPTION_HOSPITALS}
{OPTION_PEASANTS}
{OPTION_ECONOMY}
{OPTION_CASTLESDESTRUCTION}
#[checkbox]
# id=peasants-morale
# default=no
# name="Peasants morale boost"
# description="When active, the more peasants you control, the more powerful they are."
#[/checkbox]
#[checkbox]
# id=corpses
# default=no
# name="show corpses"
# description="Displays defeated units' corpses on the battlefield."
#[/checkbox]
[/options]
[/era]