We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
請問有辦法讓角色在元素爆發生效期間不切人嗎? 賽諾和一斗的元素爆發都是在生效時增強他們的普攻/重擊傷害,一旦切人就失去效用。
The text was updated successfully, but these errors were encountered:
可以看看策略关键字中的#@q?A:B这一项
#@q?A:B
Sorry, something went wrong.
No branches or pull requests
請問有辦法讓角色在元素爆發生效期間不切人嗎?
賽諾和一斗的元素爆發都是在生效時增強他們的普攻/重擊傷害,一旦切人就失去效用。
The text was updated successfully, but these errors were encountered: