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CoastGuard-RescuePilot-Carrier.cfg
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CoastGuard-RescuePilot-Carrier.cfg
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//CoastGuard-RescuePilot-Carrier - KSC Coast Guard: Mayday: (PilotName)
CONTRACT_TYPE
{
//REQUIREMENTS FOR CONTRACT TO APPEAR
REQUIREMENT
{
name = CompleteContract
type = CompleteContract
contractType = KSP-CarrierLanding
minCount = 1
}
//DATA NODES TO PROCESS FOR CONTRACT USE
//Contract Specific VesselParameterGroup Definition Key (to prevent conflict with other active contracts)
DATA
{
type = string
craft = GAPcraftCoastGuardPilotCarrier
}
//List of Coast Guard Team Members
DATA
{
type = List<Kerbal>
kerbalsCoastGuard = [ NewKerbal( Male , "Lt. Dan Kerman" , "Pilot") ]
}
//Rank List
DATA
{
type = List<string>
rankList = [ "Col. " , "Capt. " , "Lt. "]
}
//Selected Rank
DATA
{
type = string
rank = @/rankList.Random()
rankedKerbal = @rank + RandomKerbalName(Random())
}
//List of Kerbals in Distress
DATA
{
type = List<Kerbal>
kerbalsInDistress = [ NewKerbal( Male , @/rankedKerbal , "Pilot" ) ]
}
//Pick 1 Zone for Distress Location and 1 Zone for Aircraft Carrier for Use by Waypoint Generator Behavior
DATA
{
type = List<int>
zoneList = [ 0, 1 , 2 , 3 , 4 ].Random(2)
}
//Distress Location and Carrier Location Pulled from Waypoint Generator Behaviour
DATA
{
type = double
distressLat = @/SeaZones.Waypoints().ElementAt(5).Latitude()
distressLon = @/SeaZones.Waypoints().ElementAt(5).Longitude()
carrierLat = @/SeaZones.Waypoints().ElementAt(6).Latitude()
carrierLon = @/SeaZones.Waypoints().ElementAt(6).Longitude()
}
//CONTRACT DESCRIPTION
name = CoastGuard-RescuePilot-Carrier
title = Mayday: @/kerbalsInDistress.First()
group = KSC Coast Guard
agent = KSC Coast Guard
description = The KSC Coast Guard received a mayday from @/kerbalsInDistress.First() who reported trouble with his plane and had to eject. Send out a Search and Rescue team to save the pilot and return him to an authorized Coast Guard landing area for a safe recovery.
synopsis = KSC Coast Guard: Our motto is Always Ready - Kemper Keratus!
notes = Rescue @/kerbalsInDistress.First() and bring them to any KSC Coast Guard rescue station for a safe recovery.
completedMessage = KSC Coast Guard rescue mission accomplished!\n\n@/kerbalsInDistress.First() was retrieved from the area with minimal injury. Your successful operation hasn't gone unnoticed by the Kerbal Space Program. Check in with Mission Control for your next mission.
//Contract Limits
maxCompletions = 0
maxSimultaneous = 1
weight = 10.0
autoAccept = false
declinable = true
cancellable = true
minExpiry = 1.0
maxExpiry = 1.0
deadline = 1
//Contract Reward Modifiers
prestige = Trivial
targetBody = Kerbin
//Contract Rewards
advanceFunds = 5000.0
rewardFunds = 5000.0
rewardReputation = 25.0
rewardScience = 0.0
//Contract Penalties
failureFunds = 10000.0
failureReputation = 50.0
//BEHAVIOURS TO DO WHEN CREATING CONTRACT
BEHAVIOUR
{
name = SpawnPassengers
type = SpawnPassengers
kerbal = @/kerbalsCoastGuard.ElementAt(0)
kerbalType = Crew
}
BEHAVIOUR
{
name = SpawnKerbal
type = SpawnKerbal
KERBAL
{
kerbal = @/kerbalsInDistress.First()
kerbalType = Unowned
owned = false
addToRoster = false
lat = @/distressLat
lon = @/distressLon
heading = 300
}
}
//Spawn Aircraft Carrier
BEHAVIOUR
{
name = SpawnVessel
type = SpawnVessel
deferVesselCreation = false
VESSEL
{
name = KSS Rix
craftURL = ContractPacks/GAP/Assets/Sea/Inigma Class Carrier.craft
vesselType = Ship
owned = false
targetBody = Kerbin
lat = @/carrierLat
lon = @/carrierLon
alt = -1
heading = 90
CREW
{
name = Adm. Redbiertje Kerman
addToRoster = false
}
CREW
{
name = Capt. Killian Kerman
addToRoster = false
}
CREW
{
name = LtCdr. Andrew Kerman
addToRoster = false
}
CREW
{
name = LtCdr. Meme Kerman
addToRoster = false
}
}
}
//Remove all SpawnVessels when done
BEHAVIOUR
{
name = DestroyVessel
type = DestroyVessel
vessel = KSS Rix
onState = CONTRACT_COMPLETED
}
//Generate Sea Zones and Define Random Waypoints
BEHAVIOUR
{
name = SeaZones
type = WaypointGenerator
//Rescue Areas
PQS_CITY
{
name = KSC Sea North Central Waypoint
targetBody = Kerbin
pqsCity = IslandAirfield
pqsOffset = -1847.25488069029, -20058.7598335702, -453.396403818988
hidden = true
}
PQS_CITY
{
name = KSC Sea Central Central Waypoint
targetBody = Kerbin
pqsCity = IslandAirfield
pqsOffset = 20550.8508273184, 1062.93579726917, -468.244493385362
hidden = true
}
PQS_CITY
{
name = KSC Sea South Central Waypoint
targetBody = Kerbin
pqsCity = IslandAirfield
pqsOffset = 29140.5802921804, 15569.5873430977, -1025.49583004066
hidden = true
}
PQS_CITY
{
name = East Islands Sea Central Waypoint
targetBody = Kerbin
pqsCity = IslandAirfield
pqsOffset = -13479.0987451144, 22129.2856859656, -674.933362233103
hidden = true
}
PQS_CITY
{
name = South Islands Sea Central Waypoint
targetBody = Kerbin
pqsCity = IslandAirfield
pqsOffset = 4175.6529485127, 49157.8040008561, -2146.85443912575
hidden = true
}
//Mayday Random Waypoint Within Random Sea Zone
RANDOM_WAYPOINT_NEAR
{
name = Mayday Search Area
icon = marker
targetBody = Kerbin
nearIndex = @/zoneList.ElementAt(0)
maxDistance = 40000.0
altitude = 0.0
}
//Aircraft Carrier Waypoint
RANDOM_WAYPOINT_NEAR
{
name = Aircraft Carrier
icon = marker
targetBody = Kerbin
nearIndex = @/zoneList.ElementAt(1)
maxDistance = 7500.0
altitude = 6
hidden = true
}
}
BEHAVIOUR
{
name = LandingZones
type = WaypointGenerator
//Island Airfield Waypoint
PQS_CITY
{
name = KSC Island Airfield
icon = marker
targetBody = Kerbin
pqsCity = IslandAirfield
pqsOffset = -44.0509605753032, -247.057216484056, 18.0797328829649
altitude = 24
hidden = true
}
}
//PARAMETERS FOR CONTRACT COMPLETION
//Craft definition
PARAMETER
{
name = VesselParameterGroup
type = VesselParameterGroup
title = Your craft must
define = @/craft
dissassociateVesselsOnContractCompletion = true
PARAMETER
{
name = HasCrew
type = HasCrew
title = have a Kerbal in command
minCrew = 1
disableOnStateChange = false
hideChildren = true
}
PARAMETER
{
name = HasCrewCapacity
type = HasCrewCapacity
title = have at least 2 passenger seats
minCapacity = 3
disableOnStateChange = false
}
disableOnStateChange = false
}
//Passenger Manifest - Load Passengers
PARAMETER
{
name = All
type = All
title = load your Coast Guard rescue officer
PARAMETER
{
name = HasPassengers
type = HasPassengers
title = @kerbal.First()
ITERATOR
{
type = Kerbal
kerbal = @/kerbalsCoastGuard
}
hideChildren = true
}
}
//Contract Goals
PARAMETER
{
name = VesselParameterGroup
type = VesselParameterGroup
title = fly to the search area
vessel = @/craft
PARAMETER
{
name = VisitWaypoint
type = VisitWaypoint
index = 5
distance = 500
hideOnCompletion = true
disableOnStateChange = true
hideChildren = true
}
disableOnStateChange = true
hideChildren = true
}
PARAMETER
{
name = HasCrew
type = HasCrew
title = rescue test pilot
kerbal = @/kerbalsInDistress
completeInSequence = true
disableOnStateChange = false
}
//Recovery Parameter - Landing
PARAMETER
{
name = Any
type = Any
title = and then land and stop
PARAMETER
{
name = Any
type = Any
title = at one of the following recovery areas
PARAMETER
{
name = VesselParameterGroup
type = VesselParameterGroup
title = the KSS Rix
vessel = @/craft
REQUIREMENT
{
name = CompleteContract
type = CompleteContract
contractType = KSP-CarrierLanding
minCount = 1
}
PARAMETER
{
name = VisitWaypoint
type = VisitWaypoint
index = 6
distance = 55
hideOnCompletion = false
completeInSequence = true
disableOnStateChange = false
hideChildren = true
}
PARAMETER
{
name = ReachState
type = ReachState
situation = LANDED
maxSpeed = 5.0
minAltitude = 3
completeInSequence = true
disableOnStateChange = false
hideChildren = true
}
disableOnStateChange = false
hideChildren = true
}
PARAMETER
{
name = VesselParameterGroup
type = VesselParameterGroup
title = the KSC Island Airfield
vessel = @/craft
REQUIREMENT
{
name = CompleteContract
type = CompleteContract
contractType = KSP-IslandPrep
minCount = 1
}
PARAMETER
{
name = ReachState
type = ReachState
situation = LANDED
maxSpeed = 0.0
completeInSequence = true
disableOnStateChange = false
hideChildren = true
}
PARAMETER
{
name = VisitWaypoint
type = VisitWaypoint
index = 7
distance = 690
completeInSequence = true
disableOnStateChange = false
hideChildren = true
}
disableOnStateChange = false
hideChildren = true
}
PARAMETER
{
name = VesselParameterGroup
type = VesselParameterGroup
title = the KSC Runway
vessel = @/craft
PARAMETER
{
name = ReachState
type = ReachState
targetBody = Kerbin
biome = Runway
situation = LANDED
maxSpeed = 0.0
disableOnStateChange = false
hideChildren = true
}
disableOnStateChange = false
hideChildren = true
}
PARAMETER
{
name = VesselParameterGroup
type = VesselParameterGroup
title = the Vehicle Assembly Building Helipad
vessel = @/craft
REQUIREMENT
{
name = CompleteContract
type = CompleteContract
contractType = SSI-KAX-Helicopter
minCount = 1
}
PARAMETER
{
name = ReachState
type = ReachState
targetBody = Kerbin
biome = VAB Main Building
situation = LANDED
maxSpeed = 0.0
disableOnStateChange = false
hideChildren = true
}
disableOnStateChange = false
hideChildren = true
}
PARAMETER
{
name = VesselParameterGroup
type = VesselParameterGroup
title = or the Spaceplane Hangar Air Terminal
vessel = @/craft
PARAMETER
{
name = ReachState
type = ReachState
targetBody = Kerbin
biome = SPH
situation = LANDED
maxSpeed = 0.0
disableOnStateChange = false
hideChildren = true
}
disableOnStateChange = false
hideChildren = true
}
completeInSequence = true
disableOnStateChange = false
}
completeInSequence = true
disableOnStateChange = false
}
//Recovery Parameter - Craft & Kerbal Safety Check
PARAMETER
{
name = All
type = All
title = safely
PARAMETER
{
name = VesselNotDestroyed
type = VesselNotDestroyed
title = without destroying your craft
vessel = @/craft
}
PARAMETER
{
name = KerbalDeaths
type = KerbalDeaths
title = or killing anyone
countMax = 1
}
completeInSequence = true
disableOnStateChange = true
}
//Recovery Parameter - Recover Kerbals
PARAMETER
{
name = All
type = All
title = and recover
PARAMETER
{
name = RecoverKerbal
type = RecoverKerbal
title = @kerbal.First()
ITERATOR
{
type = Kerbal
kerbal = @/kerbalsCoastGuard
}
hideChildren = true
}
PARAMETER
{
name = RecoverKerbal
type = RecoverKerbal
title = @kerbal.First()
ITERATOR
{
type = Kerbal
kerbal = @/kerbalsInDistress
}
hideChildren = true
}
}
}