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Compilation Error With Unity-Integrated Auto-Recompile #3

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Horatio-Blackwood opened this issue May 3, 2016 · 2 comments
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@Horatio-Blackwood
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cheesey_diagram
some_ink_file.txt
state.txt
main.txt

The issue seems to arise when making changes to the some_ink_file.ink file that causes a recompile but for some reason, values in the state.ink file aren't being read or included in the recompile somehow. Could be in the code that provides the list of files to give the compiler or barring that, it could be in the compiler itself.

Steps -
1 - start unity - drop these into an empty project with unity plugin.
2 - Compile main, run it and see that it works.
3 - Tweak some_ink_file.ink (just add a space or something) and save.
4 - observe error in console "Unresolved Variable" char_name

@Horatio-Blackwood
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Here's hoping its just my system having an odd configuration....

@Horatio-Blackwood
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Horatio-Blackwood commented May 7, 2016

Tom,

I went ahead and resolved this one, as the change from my pull request is integrated here: d737a9a

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