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Why LogMeister

There are several Loggers used by Flash developers I created a wrapper which you can use for the most common loggers. You connect to loggers with a ‘connector’. All 3rth party code of the loggers is included in this package, so if you want to try another logger, you just need to change one line of code.

Included loggers

  • Trazzle (1.2 and 1.5)
  • Sosmax
  • Flash (regular trace)
  • Alcon logger
  • Monster Debugger
  • Server (php server to be open sourced)
  • Yalog

Usage

Adding loggers

First you need to add one or multiple Loggers to your application, to connect to a logger LogMeister uses Connectors. Every connector has it's own features below is an example usage of all included connectors:

import logmeister.LogMeister;
import logmeister.connectors.*;

LogMeister.addLogger(new TrazzleConnector(stage, "Application Name"));
LogMeister.addLogger(new SosMaxConnector());
LogMeister.addLogger(new MonsterDebuggerConnector(stage));
LogMeister.addLogger(new YalogConnector());
LogMeister.addLogger(new FlashConnector());

As you can see Trazzle and the MonsterDebugger need the stage as a reference.

Logging

If you want to send a log to all your active loggers pick one of the following functions. (You don't need to import anything!!)

critical('critical');
debug('debug');
error('error');
fatal('fatal');
info('info');
notice('notice');
status('status');
warn('warn');
trace('regular trace');

The Loggers

Trazzle (One Point Two)

Alt One point two

Creating your own connector

Creating a custom connector for your own logger is not hard, as an example I added the FlashLogger below. The FlashLogger sends regular traces.

package logmeister.connectors {

	public class FlashConnector extends LogMeisterConnector implements ILogMeisterConnector {

		public function init() : void {
		}

		public function sendDebug(...args) : void {
			trace("debug    : " + args + " " + getSender());
		}

		public function sendInfo(...args) : void {
			trace("info     : " + args + " " + getSender());
		}

		public function sendNotice(...args) : void {
			trace("notice   : " + args + " " + getSender());
		}

		public function sendWarn(...args) : void {
			trace("warn     : " + args + " " + getSender());
		}

		public function sendError(...args) : void {
			trace("error    : " + args + " " + getSender());
		}

		public function sendFatal(...args) : void {
			trace("fatal    : " + args + " " + getSender());
		}

		public function sendCritical(...args) : void {
			trace("critical : " + args + " " + getSender());
		}

		public function sendStatus(...args) : void {
			trace("status   : " + args + " " + getSender());
		}
	}
}

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Log Meister, the Flash logger to rule them all

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