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Can't build and run latest plugin version on iOS simulator #8

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LugonjaAleksandar opened this issue Nov 2, 2021 · 2 comments
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@LugonjaAleksandar
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I was able to run the app on previous plugin versions, but now it doesn't work on the simulator. The error displayed is this one:

`Command PhaseScriptExecution failed with a nonzero exit code
ld: warning: ignoring file /Users/myname/myproject/build/ios/Debug-iphonesimulator/Flurry-iOS-SDK/Flurry_iOS_SDK.framework/Flurry_iOS_SDK, building for iOS Simulator-arm64 but attempting to link with file built for iOS Simulator-x86_64
Undefined symbols for architecture arm64:
"OBJC_CLASS$_Flurry", referenced from:
objc-class-ref in FlurryPlugin.o
(maybe you meant: OBJC_CLASS$_FlurryPlugin)
"OBJC_CLASS$_FlurrySessionBuilder", referenced from:
objc-class-ref in FlurryPlugin.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
note: Using new build system
note: Planning
note: Build preparation complete
note: Building targets in parallel
Could not build the application for the simulator.
Error launching application on iPhone 8.

`

@FazliMolaJan
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same here!

Did you resolved it?

@LugonjaAleksandar
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I think it's a library's issue, and they need to tweak the library and update it. Therefore I've just downgraded the lib version to be able to release my app, and will wait for them to clear things up with the next release.

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