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Nier:Automata runs unexpectedly, doesn't call pad functions #12

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Inori opened this issue Nov 24, 2019 · 1 comment
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Nier:Automata runs unexpectedly, doesn't call pad functions #12

Inori opened this issue Nov 24, 2019 · 1 comment
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@Inori
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Inori commented Nov 24, 2019

Currently Nier runs in an infinite loop, that's correct, but it doesn't call any ScePad functions, which is not expected.

@Inori Inori created this issue from a note in GPCS4 (To do) Nov 24, 2019
@Inori Inori added the game support issues related to one specific game label Nov 24, 2019
@Inori Inori changed the title Nier:Automata runs unexpectedly Nier:Automata runs unexpectedly, doesn't call pad functions Nov 24, 2019
Inori pushed a commit that referenced this issue Feb 6, 2020
@Inori
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Inori commented May 14, 2022

Fixed.

We should at least queue one login event even
if there's no user login happened.

9aa2448

@Inori Inori closed this as completed May 14, 2022
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