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Launching systemshock built with mingw fails #128
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Offending line from the lowermost frame: systemshock/src/GameSrc/popups.c Line 62 in 0b8006a
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Are there any error messages before the crash? The game is trying to load resources from |
OK, I see the same crash when trying to start without the The game should exit at the first critical error, but that code is currently commented out: systemshock/src/MacSrc/InitMac.c Line 236 in 1e258b5
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We should probably do a sanity check on startup where we look to see if the directory exists and can at least load some kind of data from it like a known string from cybstrng.res. |
I think the existing message is clear enough: The game should just exit at that point instead of continuing as if nothing had happened. |
I tried building systemshock with mingw toolchain (based on GCC 7.2.1) and it was successful.
Trying to launch the produced binary, however, fails, at least when used with wine.
Here's the error report including stack trace, on 0b8006a
Note I have not made any configuration or any other steps than building and launching the executable.
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