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swtor-ui.cabal
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swtor-ui.cabal
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name: swtor-ui
version: 0.1.0.0
synopsis: Star Wars: The Old Republic user interface layout generator
description:
Specify how SWTOR UI elements are anchored to the screen and to each other
and generate a UI profile to be loaded by the game. This is an alternative to
the in-game interface editor which does not have any functionality to align
elements with each other or move them as a group.
homepage: https://github.com/ion1/swtor-ui#readme
license: MIT
license-file: LICENSE
author: Johan Kiviniemi
maintainer: devel@johan.kiviniemi.name
copyright: 2016 Johan Kiviniemi
category: Game, Utility
build-type: Simple
extra-source-files: generated/ion.xml, README.md, stack.yaml
cabal-version: >= 1.10
executable swtor-ui
hs-source-dirs: app
main-is: Main.hs
ghc-options: -Wall -threaded -rtsopts -with-rtsopts=-N
build-depends: base >= 4.8 && < 5
, swtor-ui
default-language: Haskell2010
executable swtor-ui-generate-default
hs-source-dirs: app
main-is: GenerateDefault.hs
ghc-options: -Wall -threaded -rtsopts -with-rtsopts=-N
build-depends: base >= 4.8 && < 5
, pretty-show
, swtor-ui
default-language: Haskell2010
library
hs-source-dirs: src
exposed-modules: SWTOR.UIProfile
, SWTOR.UIProfile.Internal.Default
, SWTOR.UIProfile.Layout
, SWTOR.UIProfile.Placement
, SWTOR.UIProfile.XML
, SWTOR.UIProfile.XMLSerialization
ghc-options: -Wall -rtsopts -with-rtsopts=-N
build-depends: base >= 4.8 && < 5
, conduit
, containers
, deepseq
, directory
, exceptions
, lens
, mtl
, resourcet
, text
, xml-conduit
, xml-types
default-language: Haskell2010
source-repository head
type: git
location: https://github.com/ion1/swtor-ui