/
model_s3_bucket.go
124 lines (96 loc) · 2.9 KB
/
model_s3_bucket.go
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/*
* CLOUD API
*
* IONOS Enterprise-grade Infrastructure as a Service (IaaS) solutions can be managed through the Cloud API, in addition or as an alternative to the \"Data Center Designer\" (DCD) browser-based tool. Both methods employ consistent concepts and features, deliver similar power and flexibility, and can be used to perform a multitude of management tasks, including adding servers, volumes, configuring networks, and so on.
*
* API version: 6.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package compute
import (
"encoding/json"
)
// S3Bucket struct for S3Bucket
type S3Bucket struct {
// Name of the S3 bucket
Name *string `json:"name"`
}
// NewS3Bucket instantiates a new S3Bucket object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewS3Bucket(name string) *S3Bucket {
this := S3Bucket{}
this.Name = &name
return &this
}
// NewS3BucketWithDefaults instantiates a new S3Bucket object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewS3BucketWithDefaults() *S3Bucket {
this := S3Bucket{}
return &this
}
// GetName returns the Name field value
// If the value is explicit nil, the zero value for string will be returned
func (o *S3Bucket) GetName() *string {
if o == nil {
return nil
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *S3Bucket) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Name, true
}
// SetName sets field value
func (o *S3Bucket) SetName(v string) {
o.Name = &v
}
// HasName returns a boolean if a field has been set.
func (o *S3Bucket) HasName() bool {
if o != nil && o.Name != nil {
return true
}
return false
}
func (o S3Bucket) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Name != nil {
toSerialize["name"] = o.Name
}
return json.Marshal(toSerialize)
}
type NullableS3Bucket struct {
value *S3Bucket
isSet bool
}
func (v NullableS3Bucket) Get() *S3Bucket {
return v.value
}
func (v *NullableS3Bucket) Set(val *S3Bucket) {
v.value = val
v.isSet = true
}
func (v NullableS3Bucket) IsSet() bool {
return v.isSet
}
func (v *NullableS3Bucket) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableS3Bucket(val *S3Bucket) *NullableS3Bucket {
return &NullableS3Bucket{value: val, isSet: true}
}
func (v NullableS3Bucket) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableS3Bucket) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}