/
model_zone.go
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/
model_zone.go
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/*
* IONOS Cloud - DNS API
*
* DNS API Specification
*
* API version: 1.2.0
* Contact: support@cloud.ionos.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package ionoscloud
import (
"encoding/json"
)
// Zone struct for Zone
type Zone struct {
// The zone name
ZoneName *string `json:"zoneName"`
// The hosted zone is used for...
Description *string `json:"description,omitempty"`
// Users can activate and deactivate zones.
Enabled *bool `json:"enabled,omitempty"`
}
// NewZone instantiates a new Zone object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewZone(zoneName string) *Zone {
this := Zone{}
this.ZoneName = &zoneName
var enabled bool = true
this.Enabled = &enabled
return &this
}
// NewZoneWithDefaults instantiates a new Zone object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewZoneWithDefaults() *Zone {
this := Zone{}
var enabled bool = true
this.Enabled = &enabled
return &this
}
// GetZoneName returns the ZoneName field value
// If the value is explicit nil, the zero value for string will be returned
func (o *Zone) GetZoneName() *string {
if o == nil {
return nil
}
return o.ZoneName
}
// GetZoneNameOk returns a tuple with the ZoneName field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *Zone) GetZoneNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.ZoneName, true
}
// SetZoneName sets field value
func (o *Zone) SetZoneName(v string) {
o.ZoneName = &v
}
// HasZoneName returns a boolean if a field has been set.
func (o *Zone) HasZoneName() bool {
if o != nil && o.ZoneName != nil {
return true
}
return false
}
// GetDescription returns the Description field value
// If the value is explicit nil, the zero value for string will be returned
func (o *Zone) GetDescription() *string {
if o == nil {
return nil
}
return o.Description
}
// GetDescriptionOk returns a tuple with the Description field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *Zone) GetDescriptionOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Description, true
}
// SetDescription sets field value
func (o *Zone) SetDescription(v string) {
o.Description = &v
}
// HasDescription returns a boolean if a field has been set.
func (o *Zone) HasDescription() bool {
if o != nil && o.Description != nil {
return true
}
return false
}
// GetEnabled returns the Enabled field value
// If the value is explicit nil, the zero value for bool will be returned
func (o *Zone) GetEnabled() *bool {
if o == nil {
return nil
}
return o.Enabled
}
// GetEnabledOk returns a tuple with the Enabled field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *Zone) GetEnabledOk() (*bool, bool) {
if o == nil {
return nil, false
}
return o.Enabled, true
}
// SetEnabled sets field value
func (o *Zone) SetEnabled(v bool) {
o.Enabled = &v
}
// HasEnabled returns a boolean if a field has been set.
func (o *Zone) HasEnabled() bool {
if o != nil && o.Enabled != nil {
return true
}
return false
}
func (o Zone) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.ZoneName != nil {
toSerialize["zoneName"] = o.ZoneName
}
if o.Description != nil {
toSerialize["description"] = o.Description
}
if o.Enabled != nil {
toSerialize["enabled"] = o.Enabled
}
return json.Marshal(toSerialize)
}
type NullableZone struct {
value *Zone
isSet bool
}
func (v NullableZone) Get() *Zone {
return v.value
}
func (v *NullableZone) Set(val *Zone) {
v.value = val
v.isSet = true
}
func (v NullableZone) IsSet() bool {
return v.isSet
}
func (v *NullableZone) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableZone(val *Zone) *NullableZone {
return &NullableZone{value: val, isSet: true}
}
func (v NullableZone) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableZone) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}