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When Com_GameRestart is called, the q3config.cfg is loaded twice. I'm not sure if this is the source of seeing the spam of latched cvars needing to be changed on restart during this case or not but it gets called in FS_Restart via Com_GameRestart (only q3config.cfg) and then later in Com_GameRestart the Com_ExecuteCfg is called.
The text was updated successfully, but these errors were encountered:
When Com_GameRestart is called, the q3config.cfg is loaded twice. I'm not sure if this is the source of seeing the spam of latched cvars needing to be changed on restart during this case or not but it gets called in FS_Restart via Com_GameRestart (only q3config.cfg) and then later in Com_GameRestart the Com_ExecuteCfg is called.
The text was updated successfully, but these errors were encountered: