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model_state_transaction.go
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model_state_transaction.go
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/*
Wasp API
REST API for the Wasp node
API version: 0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package apiclient
import (
"encoding/json"
)
// checks if the StateTransaction type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &StateTransaction{}
// StateTransaction struct for StateTransaction
type StateTransaction struct {
// The state index
StateIndex uint32 `json:"stateIndex"`
// The transaction ID
TxId string `json:"txId"`
}
// NewStateTransaction instantiates a new StateTransaction object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewStateTransaction(stateIndex uint32, txId string) *StateTransaction {
this := StateTransaction{}
this.StateIndex = stateIndex
this.TxId = txId
return &this
}
// NewStateTransactionWithDefaults instantiates a new StateTransaction object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewStateTransactionWithDefaults() *StateTransaction {
this := StateTransaction{}
return &this
}
// GetStateIndex returns the StateIndex field value
func (o *StateTransaction) GetStateIndex() uint32 {
if o == nil {
var ret uint32
return ret
}
return o.StateIndex
}
// GetStateIndexOk returns a tuple with the StateIndex field value
// and a boolean to check if the value has been set.
func (o *StateTransaction) GetStateIndexOk() (*uint32, bool) {
if o == nil {
return nil, false
}
return &o.StateIndex, true
}
// SetStateIndex sets field value
func (o *StateTransaction) SetStateIndex(v uint32) {
o.StateIndex = v
}
// GetTxId returns the TxId field value
func (o *StateTransaction) GetTxId() string {
if o == nil {
var ret string
return ret
}
return o.TxId
}
// GetTxIdOk returns a tuple with the TxId field value
// and a boolean to check if the value has been set.
func (o *StateTransaction) GetTxIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.TxId, true
}
// SetTxId sets field value
func (o *StateTransaction) SetTxId(v string) {
o.TxId = v
}
func (o StateTransaction) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o StateTransaction) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["stateIndex"] = o.StateIndex
toSerialize["txId"] = o.TxId
return toSerialize, nil
}
type NullableStateTransaction struct {
value *StateTransaction
isSet bool
}
func (v NullableStateTransaction) Get() *StateTransaction {
return v.value
}
func (v *NullableStateTransaction) Set(val *StateTransaction) {
v.value = val
v.isSet = true
}
func (v NullableStateTransaction) IsSet() bool {
return v.isSet
}
func (v *NullableStateTransaction) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableStateTransaction(val *StateTransaction) *NullableStateTransaction {
return &NullableStateTransaction{value: val, isSet: true}
}
func (v NullableStateTransaction) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableStateTransaction) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}